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author | Mitchell Stokes <mogurijin@gmail.com> | 2011-08-17 13:38:50 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-08-17 13:38:50 +0400 |
commit | db4071d2b6b727857521bd05529fe8141e8bb0a2 (patch) | |
tree | 842eae35db95a4b821297ba51df89320cd1f2919 /release/scripts | |
parent | 750e754604eac5048dbb0ec6ee436d6a12156808 (diff) |
BGE Animations: Lamp and Camera IPOs are now handled like object IPOs, which means lamps and cameras are no longer stuck to just their active action. However, the Blender UI seems a little restrictive in this area.
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