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authorCampbell Barton <ideasman42@gmail.com>2011-09-25 06:49:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-25 06:49:46 +0400
commit81f7e361d290a595a40f5811422e03f7560ff9f3 (patch)
tree566181e13e9e2ea88cc20cbd1a39e82ebe604569 /release/scripts
parent51555877b0e041e779cb59517ce978e81f924498 (diff)
make new rna variables more consistant with existing names.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_armature.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py4
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py2
3 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index 61093abe814..e4744fdb04f 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -72,7 +72,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel):
flow.prop(arm, "use_deform_preserve_volume", text="Quaternion")
if context.scene.render.engine == "BLENDER_GAME":
- layout.row().prop(arm, "vert_deformer", expand=True)
+ layout.row().prop(arm, "deform_method", expand=True)
class DATA_PT_display(ArmatureButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 26b95484b28..469c1e68706 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -209,14 +209,14 @@ class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel, Panel):
def draw_header(self, context):
game = context.active_object.game
- self.layout.prop(game, "create_obstacle", text="")
+ self.layout.prop(game, "use_obstacle_create", text="")
def draw(self, context):
layout = self.layout
game = context.active_object.game
- layout.active = game.create_obstacle
+ layout.active = game.use_obstacle_create
row = layout.row()
row.prop(game, "obstacle_radius", text="Radius")
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index d711c37b8b5..cabd8356ad0 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -584,7 +584,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
col = split.column()
col.prop(strip, "filepath", text="")
col.prop(strip, "mpeg_preseek", text="MPEG Preseek")
- col.prop(strip, "streamindex", text="Stream Index")
+ col.prop(strip, "stream_index", text="Stream Index")
# TODO, sound???
# end drawing filename