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author | Campbell Barton <ideasman42@gmail.com> | 2017-07-13 12:09:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-07-13 12:09:40 +0300 |
commit | a3240df269609e8c7cafaeeec8dfbccd07df7cd3 (patch) | |
tree | ac5cb925a52b574d5e3dd4efc7a16f63e7b26771 /release/scripts | |
parent | 86b7698a3e203a1b9a26c88a0d1acc1cb8b090c6 (diff) |
Always using full shading for eevee + sculpt mode
Also disable for dyntopo & multires since its currently not supported.
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index cac7066f762..28b9180bfa9 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3266,7 +3266,7 @@ class VIEW3D_PT_view3d_display(Panel): col.prop(view, "show_only_render") col.prop(view, "show_world") - if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE', 'SCULPT'}: + if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}: col.prop(view, "show_mode_shade_override") col = layout.column() |