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author | Campbell Barton <ideasman42@gmail.com> | 2015-07-29 14:16:28 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-29 14:24:12 +0300 |
commit | 18af73e461f9a943ae606fcc1401297f4afad20f (patch) | |
tree | deb37b1cada483388b7f246c6d50b3e4332b5d31 /release/scripts | |
parent | ba32d9d4cd2ad256722a4405d2b1909ec8d4d811 (diff) |
Add mathutils.bvhtree API
Originally D966 by @lukastoenne, with own additions
- trees can be initialized from Object's, BMesh,
or passed in as vert+polygon arrays.
- original indices of ngons/faces are used. (instead of tessellated indices).
- ray_cast, find_nearest methods
- find overlapping faces between 2 trees
Diffstat (limited to 'release/scripts')
0 files changed, 0 insertions, 0 deletions