Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlexander Gavrilov <angavrilov@gmail.com>2021-01-08 13:02:40 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2021-01-11 19:34:33 +0300
commite44e0e4e78bed21846c4c2455f81d678f61d212e (patch)
tree8d175701f8fbac1dc8f3aac62cbdaafa35a50b62 /release/scripts
parentac290bfbe434df43fea19f7130313a1769aefdad (diff)
Cloth: add a vertex group setting to exclude from object collision.
This can be useful as a workaround on the boundary with the pinned vertices in some situations among other things, and completely copies the existing design of the self collision vertex group setting. Differential Revision: https://developer.blender.org/D10043
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_cloth.py4
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py
index 79089b7cb89..3a5ca1e04f5 100644
--- a/release/scripts/startup/bl_ui/properties_physics_cloth.py
+++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py
@@ -345,6 +345,7 @@ class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
cloth = context.cloth.collision_settings
md = context.cloth
+ ob = context.object
layout.active = cloth.use_collision and cloth_panel_enabled(md)
@@ -357,6 +358,9 @@ class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
col.prop(cloth, "impulse_clamp")
col = flow.column()
+ col.prop_search(cloth, "vertex_group_object_collisions", ob, "vertex_groups", text="Vertex Group")
+
+ col = flow.column()
col.prop(cloth, "collection")