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author | Joshua Leung <aligorith@gmail.com> | 2012-10-11 12:26:49 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2012-10-11 12:26:49 +0400 |
commit | d876e4876f45b9358e007108525756ba6cae5d2c (patch) | |
tree | 52422ba132c7c1983a107f12299a82c1d755c131 /release/scripts | |
parent | 0bf1a16203f5ad523a54666b78604fdcdffc8b9e (diff) |
Limit Distance Constraint - jpbouza Feature Request
The Limit Distance constraint is now allowed to use the owner/target space
settings. Previously this wasn't exposed it didn't seem sensible/useful.
However, this can be useful when dealing with dependencies between bones and the
armature gets scaled.
Usage notes:
- It is advised to select the same space for both owner and target, otherwise
the comparisons are meaningless
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_object_constraint.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py index fba7bd8712a..1eac232de88 100644 --- a/release/scripts/startup/bl_ui/properties_object_constraint.py +++ b/release/scripts/startup/bl_ui/properties_object_constraint.py @@ -485,6 +485,8 @@ class ConstraintButtonsPanel(): row.prop(con, "use_transform_limit") row.label() + self.space_template(layout, con) + def STRETCH_TO(self, context, layout, con): self.target_template(layout, con) |