diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-09-11 11:30:55 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-11 11:30:55 +0300 |
commit | 65c5abc236a3844117e92fdb4f1f492d311e4765 (patch) | |
tree | 9db258dae56c59561d707613800268b8a91384f3 /release/scripts | |
parent | b05f9e35cbc919c5b98e77bd8e52fc959f3fdd88 (diff) |
Cleanup: remove dead code
Diffstat (limited to 'release/scripts')
6 files changed, 0 insertions, 30 deletions
diff --git a/release/scripts/startup/bl_operators/clip.py b/release/scripts/startup/bl_operators/clip.py index 065f4560ce9..d1bc8030d1e 100644 --- a/release/scripts/startup/bl_operators/clip.py +++ b/release/scripts/startup/bl_operators/clip.py @@ -970,7 +970,6 @@ class CLIP_OT_setup_tracking_scene(Operator): def execute(self, context): scene = context.scene - # current_active_layer = scene.active_layer self._setupScene(context) self._setupWorld(context) diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py index 3671fcf3d68..7fa342233b0 100644 --- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py +++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py @@ -782,7 +782,6 @@ class GreasePencilToolsPanel: def draw(self, context): layout = self.layout - # gpd_owner = context.gpencil_data_owner gpd = context.gpencil_data layout.prop(gpd, "use_stroke_edit_mode", text="Enable Editing", icon='EDIT', toggle=True) diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index a27ee0e9414..d70a0967bdc 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -705,7 +705,6 @@ class PARTICLE_PT_physics_fluid_advanced(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -755,7 +754,6 @@ class PARTICLE_PT_physics_fluid_springs(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -780,7 +778,6 @@ class PARTICLE_PT_physics_fluid_springs_viscoelastic(ParticleButtonsPanel, Panel return False def draw_header(self, context): - # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -790,7 +787,6 @@ class PARTICLE_PT_physics_fluid_springs_viscoelastic(ParticleButtonsPanel, Panel layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -824,7 +820,6 @@ class PARTICLE_PT_physics_fluid_springs_advanced(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -848,7 +843,6 @@ class PARTICLE_PT_physics_boids_movement(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -902,7 +896,6 @@ class PARTICLE_PT_physics_boids_battle(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -930,7 +923,6 @@ class PARTICLE_PT_physics_boids_misc(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -1248,7 +1240,6 @@ class PARTICLE_PT_render_extra(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1274,7 +1265,6 @@ class PARTICLE_PT_render_line(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1301,7 +1291,6 @@ class PARTICLE_PT_render_path(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1366,7 +1355,6 @@ class PARTICLE_PT_render_object(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1393,7 +1381,6 @@ class PARTICLE_PT_render_collection(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1432,7 +1419,6 @@ class PARTICLE_PT_render_collection_use_count(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1498,7 +1484,6 @@ class PARTICLE_PT_render_billboards_tilt(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1567,7 +1552,6 @@ class PARTICLE_PT_render_trails(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1712,7 +1696,6 @@ class PARTICLE_PT_children_parting(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1737,7 +1720,6 @@ class PARTICLE_PT_children_clumping(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1779,7 +1761,6 @@ class PARTICLE_PT_children_roughness(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1821,7 +1802,6 @@ class PARTICLE_PT_children_kink(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py index ae9a525fdf9..e0d07f05a72 100644 --- a/release/scripts/startup/bl_ui/space_clip.py +++ b/release/scripts/startup/bl_ui/space_clip.py @@ -263,9 +263,6 @@ class CLIP_PT_tools_marker(CLIP_PT_tracking_panel, Panel): def draw(self, context): layout = self.layout - # sc = context.space_data - # clip = sc.clip - col = layout.column(align=True) row = col.row(align=True) row.operator("clip.add_marker_at_click", text="Add") diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 2a460cb484c..57c5761609c 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -50,9 +50,6 @@ class VIEW3D_HT_header(Header): # Contains buttons like Mode, Pivot, Layer, Mesh Select Mode... if obj: - # Set above: - # object_mode = obj.mode - # Particle edit if object_mode == 'PARTICLE_EDIT': row = layout.row() diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 5e85819c494..05cd847b06e 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -553,7 +553,6 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel): layout = self.layout settings = context.tool_settings.image_paint - # brush = settings.brush ob = context.active_object col = layout.column() @@ -969,7 +968,6 @@ class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel): def draw(self, context): layout = self.layout - # scene = context.scene toolsettings = context.tool_settings sculpt = toolsettings.sculpt |