diff options
author | Campbell Barton <ideasman42@gmail.com> | 2006-04-05 11:10:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2006-04-05 11:10:30 +0400 |
commit | 6b6d379b9db03800c7fdd8ddd070a15e0056dc00 (patch) | |
tree | fe6b9bb53ae0c05d963cf7c4918f03f15523f673 /release/scripts | |
parent | bb23675a9fb5b3bbd32c2235cd00e70e6cc660b3 (diff) |
Added the option only to update selected verts in the target mesh when copying bone weights.
Good when you need to update a copy with changes to the weights.
Diffstat (limited to 'release/scripts')
-rwxr-xr-x | release/scripts/mesh_boneweight_copy.py | 109 |
1 files changed, 94 insertions, 15 deletions
diff --git a/release/scripts/mesh_boneweight_copy.py b/release/scripts/mesh_boneweight_copy.py index edb0a3822d4..27f435bda86 100755 --- a/release/scripts/mesh_boneweight_copy.py +++ b/release/scripts/mesh_boneweight_copy.py @@ -13,7 +13,7 @@ import Blender from Blender import Armature, Object, Mathutils, Window, Mesh Vector= Mathutils.Vector -def copy_bone_influences(_from, _to): +def copy_bone_influences(_from, _to, PREF_SEL_ONLY): ob_from, me_from, world_verts_from, from_groups= _from ob_to, me_to, world_verts_to, dummy= _to del dummy @@ -104,19 +104,35 @@ def copy_bone_influences(_from, _to): loidx-=1 return close_idx - + + + to_groups= me_to.getVertGroupNames() # if not PREF_SEL_ONLY will always be [] from_groups= me_from.getVertGroupNames() - for group in from_groups: - me_to.addVertGroup(group) + + if PREF_SEL_ONLY: # remove selected verts from all groups. + vsel= [v.index for v in me_to.verts if v.sel] + for group in to_groups: + me_to.removeVertsFromGroup(group, vsel) + else: # Add all groups. + for group in from_groups: + me_to.addVertGroup(group) + add_ = Mesh.AssignModes.ADD for i, co in enumerate(world_verts_to): - from_idx= getSnapIdx(co, world_verts_from) - from_infs= me_from.getVertexInfluences(from_idx) - - for group, weight in from_infs: - me_to.assignVertsToGroup(group, [i], weight, add_) + if (not PREF_SEL_ONLY) or (PREF_SEL_ONLY and me_to.verts[i].sel): + from_idx= getSnapIdx(co, world_verts_from) + from_infs= me_from.getVertexInfluences(from_idx) + + for group, weight in from_infs: + + # Add where needed. + if PREF_SEL_ONLY and group not in to_groups: + me_to.addVertGroup(group) + to_groups.append(group) + + me_to.assignVertsToGroup(group, [i], weight, add_) me_to.update() @@ -146,36 +162,99 @@ def worldspace_verts(me, ob): return vec return [ worldvert(v.co) for v in me.verts ] +def subdivMesh(me, subdivs): + oldmode = Mesh.Mode() + Mesh.Mode(Mesh.SelectModes['FACE']) + for f in me.faces: f.sel = 1 + + for i in xrange(subdivs): + me.subdivide(0) + Mesh.Mode(oldmode) + def main(): print '\nStarting BoneWeight Copy...' + scn= Blender.Scene.GetCurrent() + contextSel= Object.GetSelected() + + + PREF_QUALITY= Blender.Draw.Create(3) + PREF_SEL_ONLY= Blender.Draw.Create(0) + pup_block = [\ + ('Quality:', PREF_QUALITY, 0, 4, 'Generate interpolated verts so closer vert weights can be copied.'),\ + ('Copy to Selected', PREF_SEL_ONLY, 'Over wright vertex weights to selected verts on the target mesh. (use active ob as source)'),\ + ] + + + if not Blender.Draw.PupBlock("Copy Weights for %i Meshs" % len(contextSel), pup_block): + return + + PREF_SEL_ONLY= PREF_SEL_ONLY.val + quality= PREF_QUALITY.val + + act_ob= scn.getActiveObject() + if PREF_SEL_ONLY and act_ob==None: + Blender.Draw.PupMenu('Error%t|When dealing with 2 or more meshes with vgroups|There must be an active object|to be used as a source|aborting.') + return + + ''' + quality= Blender.Draw.PupIntInput('Quality: ', 2, 0, 4) + if quality==None: + return + ''' + + sel=[] from_data= None - for ob in Object.GetSelected(): + act_ob= scn.getActiveObject() + for ob in contextSel: + if ob.getType()=='Mesh': me= ob.getData(mesh=1) groups= me.getVertGroupNames() - if groups: + + # If this is the only mesh with a group OR if its one of many, but its active. + if groups and ((ob==act_ob and PREF_SEL_ONLY) or (not PREF_SEL_ONLY)): if from_data: Blender.Draw.PupMenu('More then 1 mesh has vertex weights, only select 1 mesh with weights. aborting.') return else: # This uses worldspace_verts_idx which gets (idx,co) pairs, then zsorts. - data= (ob, me, worldspace_verts_idx(me, ob), groups) - from_data= data + if quality: + for _ob in contextSel: + _ob.sel=0 + ob.sel=1 + Object.Duplicate(mesh=1) + ob= scn.getActiveObject() + me= ob.getData(mesh=1) + # groups will be the same + print '\tGenerating higher %ix quality weights.' % quality + subdivMesh(me, quality) + scn.unlink(ob) + from_data= (ob, me, worldspace_verts_idx(me, ob), groups) + else: data= (ob, me, worldspace_verts(me, ob), groups) sel.append(data) - + if not sel or from_data==None: Blender.Draw.PupMenu('Select 2 or more mesh objects, aborting.') + if not sel and quality: + from_data[1].verts= None return t= Blender.sys.time() Window.WaitCursor(1) + + # Now do the copy. print '\tCopying from "%s" to %i other meshe(s).' % (from_data[0].name, len(sel)) for data in sel: - copy_bone_influences(from_data, data) + copy_bone_influences(from_data, data, PREF_SEL_ONLY) + + # We cant unlink the mesh, but at least remove its data. + if quality: + from_data[1].verts= None + print 'Copy Compleate in %.6f sec' % (Blender.sys.time()-t) Window.WaitCursor(0) |