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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-31 09:24:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-31 09:24:58 +0300 |
commit | b4071c56cedf4c55d1fb3e6847e63bdbd172f1dd (patch) | |
tree | c29214d655266decb71fe86b1fec4da1cdcc4201 /release/scripts | |
parent | 41dce8af6a425f6cf7cdcbf440ed51566e13a99b (diff) |
Fix T65147: Rotate normal not interactive from menu
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 649abfe5fe6..aec267f344a 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3864,7 +3864,11 @@ class VIEW3D_MT_edit_mesh_normals(Menu): layout.separator() layout.operator("mesh.set_normals_from_faces", text="Set From Faces") + + layout.operator_context = 'INVOKE_DEFAULT' layout.operator("transform.rotate_normal", text="Rotate") + layout.operator_context = 'EXEC_DEFAULT' + layout.operator("mesh.point_normals", text="Point to Target") layout.operator("mesh.merge_normals", text="Merge") layout.operator("mesh.split_normals", text="Split") |