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author | Philipp Oeser <info@graphics-engineer.com> | 2020-04-28 20:20:07 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-04-29 12:18:38 +0300 |
commit | 08048f7cceb82826bb520a2ca04f0bc38271faa9 (patch) | |
tree | f750d316b7493154a28451599d17a680a76c9095 /release/scripts | |
parent | e07b245fe1f41cab13d772c3e26adc2521126324 (diff) |
Fix T75810: Child bone frozen when both Auto IK and X-Axis mirror are
used
Caused by {rBa6a9a12e8f32}
Other relevant commits:
rBb8ca806b7798e2f8dd6effca8f0d081b3cd8c23f
rBde530a95dc7b482dc22c933b9b8b2a98c79b5663
The issue is caused by some leftover BONE_TRANSFORM_MIRROR flags on a
bone from previous runs (file in the report had the flag still on
forearm.R).
With these false leftover flags still set, `pose_grab_with_ik()` cannot
work correctly. Culprit commit above removed the early clearing of this
flag on all bones, this should be restored [this happened in
`count_set_pose_transflags()`].
This should only be done in the beginning of the transform process, so
now still clear the flags early in 'createTransPose()' [but dont restore
this in 'count_set_pose_transflags()' -- this will be called from
special_aftertrans_update again, so placing the clearance here only
complicates things (autokeyframe_pose() still needs to work as well)...]
Maniphest Tasks: T75810
Differential Revision: https://developer.blender.org/D7527
Diffstat (limited to 'release/scripts')
0 files changed, 0 insertions, 0 deletions