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authorCampbell Barton <ideasman42@gmail.com>2018-12-21 03:40:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-21 03:45:01 +0300
commit9dde3e42a7c5bc5f7896fd30e2b3a5859d6857bf (patch)
tree11a429ba243ab47e526b7a9dbae5b3527edcb0c3 /release/scripts
parentc8dfe763e521925c59522dc0abe0539727052807 (diff)
3D View: add object color drawing option
Has some advantages over existing options. - Using material links color to rendering with no way to vary colors if objects share a material. - Random gives no control, objects may randomly have the same color, duplicating an object often changes it's color.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 85c43e78e0a..c1b4849ddad 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4378,7 +4378,7 @@ class VIEW3D_PT_shading(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
bl_label = "Shading"
- bl_ui_units_x = 11
+ bl_ui_units_x = 12
@classmethod
def get_shading(cls, context):