diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-10 16:55:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-10 16:58:39 +0300 |
commit | 87a71f36fca11c78d6b10ab655c6b556db1147e7 (patch) | |
tree | d21a8eebd27851c5d3a1fb77cd205f8848d23741 /release/scripts | |
parent | c10f1379cdf28a66324a6f4db51b202014cf0015 (diff) |
UI: use split property for tool settings
Patch by @billreynish w/ edits
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 80 |
1 files changed, 58 insertions, 22 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 0842be91d38..33d4555811d 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -53,15 +53,21 @@ def draw_keyframing_tools(context, layout): # Used by vertex & weight paint def draw_vpaint_symmetry(layout, vpaint): - col = layout.column(align=True) - col.label(text="Mirror:") - row = col.row(align=True) + split = layout.split() + + col = split.column() + col.alignment = 'RIGHT' + col.label(text="Mirror") + + col = split.column() + row = col.row(align=True) row.prop(vpaint, "use_symmetry_x", text="X", toggle=True) row.prop(vpaint, "use_symmetry_y", text="Y", toggle=True) row.prop(vpaint, "use_symmetry_z", text="Z", toggle=True) col = layout.column() + col.use_property_split = True col.prop(vpaint, "radial_symmetry", text="Radial") @@ -764,12 +770,11 @@ class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel): settings = self.paint_settings(context) brush = settings.brush + layout.use_property_split = True col = layout.column() - col.label(text="Stroke Method:") - - col.prop(brush, "stroke_method", text="") + col.prop(brush, "stroke_method") if brush.use_anchor: col.separator() @@ -894,6 +899,7 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel): def draw(self, context): layout = self.layout + layout.use_property_split = True toolsettings = context.tool_settings sculpt = toolsettings.sculpt @@ -902,7 +908,8 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel): col = layout.column() col.active = context.sculpt_object.use_dynamic_topology_sculpting - sub = col.column(align=True) + + sub = col.column() sub.active = (brush and brush.sculpt_tool != 'MASK') if (sculpt.detail_type_method == 'CONSTANT'): row = sub.row(align=True) @@ -912,16 +919,18 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel): sub.prop(sculpt, "detail_percent") else: sub.prop(sculpt, "detail_size") - sub.prop(sculpt, "detail_refine_method", text="") - sub.prop(sculpt, "detail_type_method", text="") - col.separator() + sub.prop(sculpt, "detail_refine_method", text="Refine Method") + sub.prop(sculpt, "detail_type_method", text="Detailing") + col.prop(sculpt, "use_smooth_shading") - col.operator("sculpt.optimize") - if (sculpt.detail_type_method == 'CONSTANT'): - col.operator("sculpt.detail_flood_fill") + col.separator() + col.prop(sculpt, "symmetrize_direction") col.operator("sculpt.symmetrize") + col.operator("sculpt.optimize") + if (sculpt.detail_type_method == 'CONSTANT'): + col.operator("sculpt.detail_flood_fill") # TODO, move to space_view3d.py @@ -973,30 +982,50 @@ class VIEW3D_PT_sculpt_symmetry(Panel, View3DPaintPanel): sculpt = context.tool_settings.sculpt - col = layout.column(align=True) - col.label(text="Mirror:") + split = layout.split() + + col = split.column() + col.alignment = 'RIGHT' + col.label(text="Mirror") + + col = split.column() + row = col.row(align=True) row.prop(sculpt, "use_symmetry_x", text="X", toggle=True) row.prop(sculpt, "use_symmetry_y", text="Y", toggle=True) row.prop(sculpt, "use_symmetry_z", text="Z", toggle=True) - layout.column().prop(sculpt, "radial_symmetry", text="Radial") - layout.prop(sculpt, "use_symmetry_feather", text="Feather") + split = layout.split() - layout.label(text="Lock:") + col = split.column() + col.alignment = 'RIGHT' + col.label(text="Lock") - row = layout.row(align=True) + col = split.column() + + row = col.row(align=True) row.prop(sculpt, "lock_x", text="X", toggle=True) row.prop(sculpt, "lock_y", text="Y", toggle=True) row.prop(sculpt, "lock_z", text="Z", toggle=True) - layout.label(text="Tiling:") - row = layout.row(align=True) + split = layout.split() + + col = split.column() + col.alignment = 'RIGHT' + col.label(text="Tiling") + + col = split.column() + + row = col.row(align=True) row.prop(sculpt, "tile_x", text="X", toggle=True) row.prop(sculpt, "tile_y", text="Y", toggle=True) row.prop(sculpt, "tile_z", text="Z", toggle=True) + layout.use_property_split = True + + layout.prop(sculpt, "use_symmetry_feather", text="Feather") + layout.column().prop(sculpt, "radial_symmetry", text="Radial") layout.column().prop(sculpt, "tile_offset", text="Tile Offset") @@ -1156,7 +1185,14 @@ class VIEW3D_PT_tools_imagepaint_symmetry(Panel, View3DPaintPanel): toolsettings = context.tool_settings ipaint = toolsettings.image_paint - col = layout.column(align=True) + split = layout.split() + + col = split.column() + col.alignment = 'RIGHT' + col.label(text="Mirror") + + col = split.column() + row = col.row(align=True) row.prop(ipaint, "use_symmetry_x", text="X", toggle=True) row.prop(ipaint, "use_symmetry_y", text="Y", toggle=True) |