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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-27 00:54:53 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-06-01 23:30:01 +0300 |
commit | 3778f168f688a6c76f5c0b54262b1ed82deb0c84 (patch) | |
tree | c37d1fb2a4e91cd86b3033c42164ca88b8f47693 /release/scripts | |
parent | 5c54a609a9abe09a3c5dd235868893cec5a4c88a (diff) |
Sculpt: Pose Brush Face Sets FK mode
This Pose Brush origin mode simulates an FK deformation in the entire
model when clicking on the face sets, as they were controls of a fully
rigged character. Combined with the previous Face Sets modes that allow
creating IK chains, the pose brush should now be able to simulate most
of the common rigs deformations.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7839
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_paint_common.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py index 5fadb31c83f..1612cce3c51 100644 --- a/release/scripts/startup/bl_ui/properties_paint_common.py +++ b/release/scripts/startup/bl_ui/properties_paint_common.py @@ -623,7 +623,7 @@ def brush_settings(layout, context, brush, popover=False): layout.prop(brush, "pose_origin_type") layout.prop(brush, "pose_offset") layout.prop(brush, "pose_smooth_iterations") - if brush.pose_deform_type == 'ROTATE_TWIST': + if brush.pose_deform_type == 'ROTATE_TWIST' and brush.pose_origin_type in ('TOPOLOGY','FACE_SETS'): layout.prop(brush, "pose_ik_segments") layout.prop(brush, "use_pose_ik_anchored") layout.separator() |