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authorCampbell Barton <ideasman42@gmail.com>2018-07-10 19:30:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-10 19:31:52 +0300
commit8a3366a494cf2939138a96cb93a2b666a3be77c8 (patch)
treed28dff5ae44a12b31cb3581e7b5ea949b8102cf3 /release/scripts
parent245d0d6bb71376ce782ec03bb1622309b9f38aab (diff)
3D View: option to hide object overlays
This hides extra wires and details you may want to disable, name may be changed.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index cf2c9641971..d9f17f70e20 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3897,6 +3897,7 @@ class VIEW3D_PT_overlay(Panel):
#sub.prop(overlay, "show_onion_skins")
sub.prop(overlay, "show_face_orientation")
sub.prop(overlay, "show_backface_culling")
+ sub.prop(overlay, "show_ornaments", text="Ornaments")
sub.prop(overlay, "show_bones", text="Bones")
if shading.type == 'MATERIAL':
sub.prop(overlay, "show_look_dev")