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authorLukas Toenne <lukas.toenne@googlemail.com>2013-03-22 17:08:37 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2013-03-22 17:08:37 +0400
commit309c487b966fd8e82ae5e03abf1d8e6f57d59b2b (patch)
tree76fef8a8e388dea9406521fef8164b7400ae4e87 /release/scripts
parent7f86b8afeba44e4ef60d3a195662d94cac491c74 (diff)
Fix for the use_hidden_preview setting in SpaceNode. The application of this flag to new nodes got lost during merges at some point. Also is now in the python node.add_node operator as well as the C function.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_operators/node.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py
index 9839e0ee092..5c7f3c3f4b2 100644
--- a/release/scripts/startup/bl_operators/node.py
+++ b/release/scripts/startup/bl_operators/node.py
@@ -44,6 +44,9 @@ class NodeAddOperator():
node = tree.nodes.new(type=node_type)
+ if space.use_hidden_preview:
+ node.show_preview = False
+
node.select = True
tree.nodes.active = node
node.location = space.cursor_location