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authorMartin Poirier <theeth@yahoo.com>2009-12-02 22:59:57 +0300
committerMartin Poirier <theeth@yahoo.com>2009-12-02 22:59:57 +0300
commit63fc267929e64cd8ab09d35cae12a172d3e218f3 (patch)
treedbc7e445a839e4a5c5f7dd27acd7176ee1b97cfd /release/scripts
parentbce687ef36de6898a59fa547af0b3c851e35a9d3 (diff)
[#20213] Align to Transform Orientation crashes Blender
Align needs to be call with region context. Also added checks to prevent this from crashing if not called properly.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/ui/space_view3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 5ad63a578d2..ea44e43c851 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -139,7 +139,7 @@ class VIEW3D_MT_transform(bpy.types.Menu):
if context.edit_object and context.edit_object.type == 'ARMATURE':
layout.operator("armature.align")
else:
- layout.operator_context = 'EXEC_AREA'
+ layout.operator_context = 'EXEC_REGION_WIN'
layout.operator("tfm.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
layout.separator()