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authorCampbell Barton <ideasman42@gmail.com>2009-12-01 03:44:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-01 03:44:53 +0300
commit99e765ee000503e6e917d52619d96a5ee557943e (patch)
treef0a0759e040e44b38562636e57fce360790098f4 /release/scripts
parent33c444f9651d8b726b6203c36051db21c24829b1 (diff)
added autorig neck type
new bone properties - bone.basename (name without the extension), "Some.Bone.001" --> "Some.Bone" - bone.children_recursive_basename, gives a chain of children that have the same basename
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/modules/bpy_types.py34
-rw-r--r--release/scripts/modules/rigify/__init__.py3
-rw-r--r--release/scripts/modules/rigify/finger.py4
-rw-r--r--release/scripts/modules/rigify/neck.py194
4 files changed, 230 insertions, 5 deletions
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index fb1d2978c90..7727d30328f 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -46,6 +46,7 @@ class _GenericBone:
functions for bones, common between Armature/Pose/Edit bones.
internal subclassing use only.
'''
+
def parent_index(self, parent_test):
'''
The same as 'bone in other_bone.parent_recursive' but saved generating a list.
@@ -64,6 +65,10 @@ class _GenericBone:
return 0
@property
+ def basename(self):
+ return self.name.rsplit(".", 1)[0]
+
+ @property
def parent_recursive(self):
parent_list = []
parent = self.parent
@@ -97,6 +102,35 @@ class _GenericBone:
return [bone for index, bone in bones_children]
@property
+ def children_recursive_basename(self):
+ '''
+ Returns a chain of children with the same base name as this bone
+ Only direct chains are supported, forks caused by multiple children with matching basenames will.
+ '''
+ basename = self.basename
+ chain = []
+
+ child = self
+ while True:
+ children = child.children
+ children_basename = []
+
+ for child in children:
+ if basename == child.basename:
+ children_basename.append(child)
+
+ if len(children_basename) == 1:
+ child = children_basename[0]
+ chain.append(child)
+ else:
+ if len(children_basename):
+ print("multiple basenames found, this is probably not what you want!", bone.name, children_basename)
+
+ break
+
+ return chain
+
+ @property
def _other_bones(self):
id_data = self.id_data
id_data_type = type(id_data)
diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py
index fa2a8040d01..9d34f9a72ff 100644
--- a/release/scripts/modules/rigify/__init__.py
+++ b/release/scripts/modules/rigify/__init__.py
@@ -79,9 +79,6 @@ def get_bone_data(obj, bone_name):
return arm, pbone, bone
-def bone_basename(name):
- return name.split(".")[0]
-
def copy_bone_simple(arm, from_bone, name, parent=False):
ebone = arm.edit_bones[from_bone]
ebone_new = arm.edit_bones.new(name)
diff --git a/release/scripts/modules/rigify/finger.py b/release/scripts/modules/rigify/finger.py
index a5e8f2d0ea1..c71473dca8e 100644
--- a/release/scripts/modules/rigify/finger.py
+++ b/release/scripts/modules/rigify/finger.py
@@ -17,7 +17,7 @@
# ##### END GPL LICENSE BLOCK #####
import bpy
-from rigify import get_bone_data, bone_basename, empty_layer
+from rigify import get_bone_data, empty_layer
from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get
from functools import reduce
@@ -35,7 +35,7 @@ def main(obj, orig_bone_name):
children = orig_pbone.children_recursive
tot_len = reduce(lambda f, pbone: f + pbone.bone.length, children, orig_pbone.bone.length)
- base_name = bone_basename(orig_pbone.name)
+ base_name = orig_pbone.basename
# first make a new bone at the location of the finger
control_ebone = arm.edit_bones.new(base_name)
diff --git a/release/scripts/modules/rigify/neck.py b/release/scripts/modules/rigify/neck.py
new file mode 100644
index 00000000000..c9c732b5df6
--- /dev/null
+++ b/release/scripts/modules/rigify/neck.py
@@ -0,0 +1,194 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+from rigify import bone_class_instance, copy_bone_simple
+from rna_prop_ui import rna_idprop_ui_prop_get
+
+
+def main(obj, orig_bone_name):
+ from Mathutils import Vector
+
+ arm = obj.data
+
+ # Initialize container classes for convenience
+ mt = bone_class_instance(obj, ["body", "head"]) # meta
+ mt.head = orig_bone_name
+ mt.update()
+ mt.body = mt.head_e.parent.name
+ mt.update()
+
+ # child chain of the 'head'
+ children = mt.head_e.children
+ if len(children) != 1:
+ print("expected the head to have only 1 child.")
+
+ child = children[0]
+ neck_chain = [child] + child.children_recursive_basename
+ neck_chain = [child.name for child in neck_chain]
+
+ mt_chain = bone_class_instance(obj, [("neck_%.2d" % (i + 1)) for i in range(len(neck_chain))]) # 99 bones enough eh?
+ for i, child_name in enumerate(neck_chain):
+ setattr(mt_chain, ("neck_%.2d" % (i + 1)), child_name)
+ mt_chain.update()
+
+ neck_chain_basename = mt_chain.neck_01_e.basename
+ neck_chain_segment_length = mt_chain.neck_01_e.length
+
+ ex = bone_class_instance(obj, ["body", "head", "head_hinge","neck_socket"]) # hinge & extras
+
+ # Add the head hinge at the bodys location, becomes the parent of the original head
+
+
+ # Copy the head bone and offset
+ ex.head_e = copy_bone_simple(arm, mt.head, "MCH_%s" % mt.head, parent=True)
+ ex.head = ex.head_e.name
+ # offset
+ head_length = ex.head_e.length
+ ex.head_e.head.y += head_length / 2.0
+ ex.head_e.tail.y += head_length / 2.0
+
+ # Yes, use the body bone but call it a head hinge
+ ex.head_hinge_e = copy_bone_simple(arm, mt.body, "MCH_%s_hinge" % mt.head, parent=True)
+ ex.head_hinge = ex.head_hinge_e.name
+ ex.head_hinge_e.head.y += head_length / 4.0
+ ex.head_hinge_e.tail.y += head_length / 4.0
+
+ # reparent the head, assume its not connected
+ mt.head_e.parent = ex.head_hinge_e
+
+ # Insert the neck socket, the head copys this loation
+ ex.neck_socket_e = arm.edit_bones.new("MCH-%s_socked" % neck_chain_basename)
+ ex.neck_socket = ex.neck_socket_e.name
+ ex.neck_socket_e.parent = mt.body_e
+ ex.neck_socket_e.head = mt.head_e.head
+ ex.neck_socket_e.tail = mt.head_e.head - Vector(0.0, neck_chain_segment_length / 2.0, 0.0)
+ ex.neck_socket_e.roll = 0.0
+
+ # offset the head, not really needed since it has a copyloc constraint
+ mt.head_e.head.y += head_length / 4.0
+ mt.head_e.tail.y += head_length / 4.0
+
+ for i in range(len(neck_chain)):
+ neck_e = getattr(mt_chain, "neck_%.2d_e" % (i + 1))
+
+ # dont store parent names, re-reference as each chain bones parent.
+ neck_e_parent = arm.edit_bones.new("MCH-rot_%s" % neck_e.name)
+ neck_e_parent.head = neck_e.head
+ neck_e_parent.tail = neck_e.head + Vector(0.0, 0.0, neck_chain_segment_length / 2.0)
+ neck_e_parent.roll = 0.0
+
+ orig_parent = neck_e.parent
+ neck_e.connected = False
+ neck_e.parent = neck_e_parent
+ neck_e_parent.connected = False
+
+ if i == 0:
+ neck_e_parent.parent = mt.body_e
+ else:
+ neck_e_parent.parent = orig_parent
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ mt.update()
+ mt_chain.update()
+ ex.update()
+
+ # Simple one off constraints, no drivers
+ con = mt.head_p.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = ex.neck_socket
+
+ con = ex.head_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = mt.head
+
+ # driven hinge
+ prop = rna_idprop_ui_prop_get(mt.head_p, "hinge", create=True)
+ mt.head_p["hinge"] = 0.0
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+ con = ex.head_hinge_p.constraints.new('COPY_ROTATION')
+ con.name = "hinge"
+ con.target = obj
+ con.subtarget = mt.body
+
+ # add driver
+ hinge_driver_path = mt.head_p.path_to_id() + '["hinge"]'
+
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ tar = driver.targets.new()
+ driver.type = 'AVERAGE'
+ tar.name = "var"
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = hinge_driver_path
+
+ #mod = fcurve_driver.modifiers.new('GENERATOR')
+ mod = fcurve.modifiers[0]
+ mod.poly_order = 1
+ mod.coefficients[0] = 1.0
+ mod.coefficients[1] = -1.0
+
+ head_driver_path = mt.head_p.path_to_id()
+
+ # b01/max(0.001,b01+b02+b03+b04+b05)
+ target_names = [("b%.2d" % (i + 1)) for i in range(len(neck_chain))]
+ expression_suffix = "/max(0.001,%s)" % "+".join(target_names)
+
+
+ for i in range(len(neck_chain)):
+ neck_p = getattr(mt_chain, "neck_%.2d_p" % (i + 1))
+ neck_p.lock_location = True, True, True
+ neck_p.lock_location = True, True, True
+ neck_p.lock_rotations_4d = True
+
+ # Add bend prop
+ prop_name = "bend_%.2d" % (i + 1)
+ prop = rna_idprop_ui_prop_get(mt.head_p, prop_name, create=True)
+ mt.head_p[prop_name] = 1.0
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+
+ # add parent constraint
+ neck_p_parent = neck_p.parent
+
+ # add constraint
+ con = neck_p_parent.constraints.new('COPY_ROTATION')
+ con.name = "Copy Rotation"
+ con.target = obj
+ con.subtarget = ex.head
+ con.owner_space = 'LOCAL'
+ con.target_space = 'LOCAL'
+
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'SCRIPTED'
+ # b01/max(0.001,b01+b02+b03+b04+b05)
+ driver.expression = target_names[i] + expression_suffix
+ fcurve.modifiers.remove(0) # grr dont need a modifier
+
+ for j in range(len(neck_chain)):
+ tar = driver.targets.new()
+ tar.name = target_names[j]
+ tar.id_type = 'OBJECT'
+ tar.id = obj
+ tar.rna_path = head_driver_path + ('["bend_%.2d"]' % (j + 1))