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author | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-06 20:58:08 +0300 |
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committer | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-06 20:58:08 +0300 |
commit | 2814740f5be86fc389ba82ffbb3a40c43f47a9f5 (patch) | |
tree | 42db0205adcb154724394527c6b2c5c23150c084 /release/scripts | |
parent | ee4ed99866fbb7ab048b637b2d71a872b7eef2b5 (diff) |
Geometry Nodes: 4 Field Inputs for Mesh Topology Data
Creates 4 new nodes which provide topology information
for the mesh. Values are interpolated from the primary
domain in each case using basic attribute interpolation.
Vertex Neighbors
- Vertex Count
- Face Count
Face Neighbors
- Vertex Count
- Neighboring Face Count
Edge Vertices
- Vertex Index 1
- Vertex Index 2
- Position 1
- Position 2
Face Area
- Face Area
Differential Revision: https://developer.blender.org/D13343
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 4880a07115a..7a4210f0d0c 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -150,7 +150,11 @@ def mesh_node_items(context): yield NodeItem("GeometryNodeSubdivisionSurface") yield NodeItem("GeometryNodeTriangulate") yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) + yield NodeItem("GeometryNodeInputMeshEdgeVertices") + yield NodeItem("GeometryNodeInputMeshFaceArea") + yield NodeItem("GeometryNodeInputMeshFaceNeighbors") yield NodeItem("GeometryNodeInputShadeSmooth") + yield NodeItem("GeometryNodeInputMeshVertexNeighbors") yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) yield NodeItem("GeometryNodeSetShadeSmooth") |