diff options
author | Yevgeny Makarov <jenkm> | 2020-08-06 15:48:47 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2020-08-06 15:50:45 +0300 |
commit | 91be94d465ebeebb39bd87ab48761054118ed571 (patch) | |
tree | 925ba2ada05b548d6d75020019e93609b8041bdf /release/scripts | |
parent | cb1096163a7755c8048364aff3c0d92dd491af8b (diff) |
UI: Fixes and small improvements to some labels and UI messages
Small tweaks to make labels and texts more correct, consistent and
polished.
Reviewed by: Aaron Carlisle, Julian Eisel
Differential Revision: https://developer.blender.org/D8346
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_operators/uvcalc_lightmap.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_sequencer.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 12 |
4 files changed, 9 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_operators/uvcalc_lightmap.py b/release/scripts/startup/bl_operators/uvcalc_lightmap.py index 2befb7c73e2..7af5cd5ee5f 100644 --- a/release/scripts/startup/bl_operators/uvcalc_lightmap.py +++ b/release/scripts/startup/bl_operators/uvcalc_lightmap.py @@ -613,7 +613,7 @@ class LightMapPack(Operator): # Image & UVs... PREF_PACK_IN_ONE: BoolProperty( - name="Share Tex Space", + name="Share Texture Space", description=( "Objects Share texture space, map all objects " "into 1 uvmap" diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index f2b0ba28d99..faf4036f9b3 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -275,7 +275,7 @@ class NODE_MT_select(Menu): layout.separator() layout.operator("node.select_all").action = 'TOGGLE' - layout.operator("node.select_all", text="Inverse").action = 'INVERT' + layout.operator("node.select_all", text="Invert").action = 'INVERT' layout.operator("node.select_linked_from") layout.operator("node.select_linked_to") diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 8dfa182f52d..9f251a9abad 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -796,7 +796,7 @@ class SEQUENCER_MT_context_menu(Menu): props = layout.operator("wm.call_panel", text="Rename...") props.name = "TOPBAR_PT_name" props.keep_open = False - layout.operator("sequencer.delete", text="Delete...") + layout.operator("sequencer.delete", text="Delete") layout.separator() diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index c5ae9ed6cae..a9e1b933338 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1551,7 +1551,7 @@ class VIEW3D_MT_edit_mesh_select_by_trait(Menu): layout.separator() - layout.operator("mesh.select_ungrouped", text="Ungrouped Verts") + layout.operator("mesh.select_ungrouped", text="Ungrouped Vertices") class VIEW3D_MT_edit_mesh_select_more_less(Menu): @@ -1813,7 +1813,7 @@ class VIEW3D_MT_select_edit_lattice(Menu): layout.separator() - layout.operator("lattice.select_ungrouped", text="Ungrouped Verts") + layout.operator("lattice.select_ungrouped", text="Ungrouped Vertices") class VIEW3D_MT_select_edit_armature(Menu): @@ -1940,7 +1940,7 @@ class VIEW3D_MT_select_paint_mask_vertex(Menu): layout.separator() - layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts") + layout.operator("paint.vert_select_ungrouped", text="Ungrouped Vertices") class VIEW3D_MT_angle_control(Menu): @@ -4149,7 +4149,7 @@ class VIEW3D_MT_edit_mesh_normals_select_strength(Menu): class VIEW3D_MT_edit_mesh_normals_set_strength(Menu): - bl_label = "Select by Face Strength" + bl_label = "Set Face Strength" def draw(self, _context): layout = self.layout @@ -4211,8 +4211,8 @@ class VIEW3D_MT_edit_mesh_normals(Menu): layout.separator() - layout.menu("VIEW3D_MT_edit_mesh_normals_select_strength", text="Select by Face Strength") - layout.menu("VIEW3D_MT_edit_mesh_normals_set_strength", text="Set Face Strength") + layout.menu("VIEW3D_MT_edit_mesh_normals_select_strength") + layout.menu("VIEW3D_MT_edit_mesh_normals_set_strength") class VIEW3D_MT_edit_mesh_shading(Menu): |