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authorCampbell Barton <ideasman42@gmail.com>2012-04-10 15:36:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-10 15:36:19 +0400
commit044b0ef2f282380366b820f73267d3437153c886 (patch)
tree5607043687884430f863a14294c604e18dc09a16 /release/scripts
parentf8cef0b6a009bad34141637ba4f4c1246830f581 (diff)
use space more efficiently for normal mesh panel buttons (icons for face/vert normal)
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py7
1 files changed, 4 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 6b09f74ec4a..8240841d5ed 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2371,9 +2371,10 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
col.separator()
col.label(text="Normals:")
- col.prop(mesh, "show_normal_face", text="Face")
- col.prop(mesh, "show_normal_vertex", text="Vertex")
- col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
+ row = col.row(align=True)
+ row.prop(mesh, "show_normal_face", text="", icon='VERTEXSEL')
+ row.prop(mesh, "show_normal_vertex", text="", icon='FACESEL')
+ row.prop(context.scene.tool_settings, "normal_size", text="Size")
col.separator()
col.label(text="Numerics:")