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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-10 15:36:19 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-10 15:36:19 +0400 |
commit | 044b0ef2f282380366b820f73267d3437153c886 (patch) | |
tree | 5607043687884430f863a14294c604e18dc09a16 /release/scripts | |
parent | f8cef0b6a009bad34141637ba4f4c1246830f581 (diff) |
use space more efficiently for normal mesh panel buttons (icons for face/vert normal)
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 6b09f74ec4a..8240841d5ed 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2371,9 +2371,10 @@ class VIEW3D_PT_view3d_meshdisplay(Panel): col.separator() col.label(text="Normals:") - col.prop(mesh, "show_normal_face", text="Face") - col.prop(mesh, "show_normal_vertex", text="Vertex") - col.prop(context.scene.tool_settings, "normal_size", text="Normal Size") + row = col.row(align=True) + row.prop(mesh, "show_normal_face", text="", icon='VERTEXSEL') + row.prop(mesh, "show_normal_vertex", text="", icon='FACESEL') + row.prop(context.scene.tool_settings, "normal_size", text="Size") col.separator() col.label(text="Numerics:") |