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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-06-24 13:43:13 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-06-24 13:43:13 +0400 |
commit | 61efb63b0c7e4bdb62d2d4007205db34ed627623 (patch) | |
tree | a1ba4ec29dbd028b9bd930c81d67284affcab3b9 /release/scripts | |
parent | 5b57d007a4f123a23f704a8d4aff431588e439b7 (diff) |
BPython:
- Added function Blender.Save(filename) to save .blend files.
- Added scriptlink-related methods (get, clear, add) to Scene and Materials. Will still add method remove and add these methods to World, Object, Camera and Lamp.
- Updates and small fixes in docs.
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/ac3d_import.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/ac3d_import.py b/release/scripts/ac3d_import.py index 16792f819bd..a9c855b4a0a 100644 --- a/release/scripts/ac3d_import.py +++ b/release/scripts/ac3d_import.py @@ -419,4 +419,4 @@ class AC3DImport: def filesel_callback(filename): test = AC3DImport(filename) -Blender.Window.FileSelector(filesel_callback, "Import AC3D") +Blender.Window.FileSelector(filesel_callback, "Import AC3D", "*.ac") |