diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-06-17 17:02:23 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-06-17 17:02:23 +0400 |
commit | b306566a44be30fb33d6079c0b2a02b1161ff88c (patch) | |
tree | 2ea211fb0ff1f417dd1ef6a8fddb2ca4c287e0fe /release/scripts | |
parent | 68a12c74b6ebd64f85b22b13902a467bc5d6b496 (diff) |
fix [#25598] projection surface snap issue
Excuse the thrashing, this is from r35438, reverted r35444 under the _wrong_ impression Martin considered unacceptable.
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 02004283264..efea8d31834 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -98,6 +98,8 @@ class VIEW3D_HT_header(bpy.types.Header): row.prop(toolsettings, "use_snap_peel_object", text="") elif toolsettings.snap_element == 'FACE': row.prop(toolsettings, "use_snap_project", text="") + if toolsettings.use_snap_project and obj.mode == 'EDIT': + row.prop(toolsettings, "use_snap_project_self", text="") # OpenGL render row = layout.row(align=True) |