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authorDalai Felinto <dalai@blender.org>2020-12-17 19:39:49 +0300
committerDalai Felinto <dalai@blender.org>2020-12-17 19:39:49 +0300
commit42b0389a9b05e51e17ba79540e88cd446b52fae7 (patch)
treeee17716640f1b1133ae2ab4ca65cd92a63d09f15 /release/steam/blender_app_build.vdf.template
parentc5a17d5ea1ff786cb91cbcf3f12cd02f730c4143 (diff)
parente7b698327cd91b371ff4fd43d1c117637224fded (diff)
Merge remote-tracking branch 'origin/master' into geometry-nodesgeometry-nodes
Diffstat (limited to 'release/steam/blender_app_build.vdf.template')
-rw-r--r--release/steam/blender_app_build.vdf.template17
1 files changed, 17 insertions, 0 deletions
diff --git a/release/steam/blender_app_build.vdf.template b/release/steam/blender_app_build.vdf.template
new file mode 100644
index 00000000000..9e2d0625d72
--- /dev/null
+++ b/release/steam/blender_app_build.vdf.template
@@ -0,0 +1,17 @@
+"appbuild"
+{
+ "appid" "[APPID]"
+ "desc" "Blender [VERSION]" // description for this build
+ "buildoutput" "./[OUTPUT]" // build output folder for .log, .csm & .csd files, relative to location of this file
+ "contentroot" "./[CONTENT]" // root content folder, relative to location of this file
+ "setlive" "" // branch to set live after successful build, non if empty
+ "preview" "[DRYRUN]" // 1 to enable preview builds, 0 to commit build to steampipe
+ "local" "" // set to flie path of local content server
+
+ "depots"
+ {
+ "[WINID]" "depot_build_win.vdf"
+ "[LINUXID]" "depot_build_linux.vdf"
+ "[MACOSID]" "depot_build_macos.vdf"
+ }
+}