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authorNathan Letwory <jesterking>2020-12-16 13:06:36 +0300
committerJeroen Bakker <jeroen@blender.org>2020-12-16 13:07:10 +0300
commit1a375d6eceed4c17f92fd90699645856e0951530 (patch)
treee1bc966fdaee6697dfaedc1e821715f5c1907ff4 /release/steam/blender_app_build.vdf.template
parentd23a5b1d88df513aff1dc1ba09730221567f2857 (diff)
Steam Release: Script creation of Steam build files
Script tool for automation of Steam build files for tasks like {T77348} For in-depth information see the README. Related Wiki page: https://wiki.blender.org/wiki/Process/Release_On_Steam Reviewed By: jbakker Maniphest Tasks: T77348 Differential Revision: https://developer.blender.org/D8429
Diffstat (limited to 'release/steam/blender_app_build.vdf.template')
-rw-r--r--release/steam/blender_app_build.vdf.template17
1 files changed, 17 insertions, 0 deletions
diff --git a/release/steam/blender_app_build.vdf.template b/release/steam/blender_app_build.vdf.template
new file mode 100644
index 00000000000..9e2d0625d72
--- /dev/null
+++ b/release/steam/blender_app_build.vdf.template
@@ -0,0 +1,17 @@
+"appbuild"
+{
+ "appid" "[APPID]"
+ "desc" "Blender [VERSION]" // description for this build
+ "buildoutput" "./[OUTPUT]" // build output folder for .log, .csm & .csd files, relative to location of this file
+ "contentroot" "./[CONTENT]" // root content folder, relative to location of this file
+ "setlive" "" // branch to set live after successful build, non if empty
+ "preview" "[DRYRUN]" // 1 to enable preview builds, 0 to commit build to steampipe
+ "local" "" // set to flie path of local content server
+
+ "depots"
+ {
+ "[WINID]" "depot_build_win.vdf"
+ "[LINUXID]" "depot_build_linux.vdf"
+ "[MACOSID]" "depot_build_macos.vdf"
+ }
+}