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author | Matt Ebb <matt@mke3.net> | 2008-09-26 11:12:36 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2008-09-26 11:12:36 +0400 |
commit | 5adff90b0868f88050e601092b35628fa3ae132b (patch) | |
tree | 3073660292c9339a1f4e360698fbbca970614d9c /release/text/blender.html | |
parent | 78c50f7af1d694252984885e0eac87682647e2d2 (diff) |
* Some more tweaks to particle density rendering. I'm not 100%
sure if this is 'correct' but so far in testing it's been working
pretty well.
This also exposes a new 'Nearest' value, to determine how many
nearby particles are taken into account when determining density.
A greater number is more accurate, but slower.
Diffstat (limited to 'release/text/blender.html')
0 files changed, 0 insertions, 0 deletions