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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
commit40ae17d2f6e2d5dbbe89321491572035c304872c (patch)
tree7f39fe42977a45878352e34d7bfdc1820ed980ff /release/ui/buttons_data_lamp.py
parent861398542f8ba71dd4783886adda21544d939763 (diff)
UI
* Fix buttons jumping around when resizing and zoom. Part of this was adding a tiny a 0.001f offset in UI_view2d_view_ortho, otherwise the rounding is unpredictable (used to be 0.375f, but that was disabled). * Fix various issues with zooming, panning panels. V2D_LOCKOFS_X/Y is now taken into account in more places in the view2d code, to avoid zooming into the center or panning out of the view. * Remove "Free" align mode in buttons window (it's not really useful). * View3D/Graph/Image editors now use the same PanelType system as the buttons window, means some deprecated panel code could be removed. * Some small visual tweaks for panels. * View 2D Reset operator (Home key), to reset zoom and panning for panels. * Added argument to set number buttons as sliders (slider=True for itemR). * Ignore labels for button alignment (doesn't look right). * Fix some use of context.main in py scripts, should get data from active object instead. * Fix autotexspace -> auto_texspace in py script.
Diffstat (limited to 'release/ui/buttons_data_lamp.py')
-rw-r--r--release/ui/buttons_data_lamp.py17
1 files changed, 7 insertions, 10 deletions
diff --git a/release/ui/buttons_data_lamp.py b/release/ui/buttons_data_lamp.py
index 9b64748032d..2005481d38b 100644
--- a/release/ui/buttons_data_lamp.py
+++ b/release/ui/buttons_data_lamp.py
@@ -15,7 +15,7 @@ class DATA_PT_lamp(DataButtonsPanel):
__label__ = "Lamp"
def draw(self, context):
- lamp = context.main.lamps[0]
+ lamp = context.active_object.data
layout = self.layout
if not lamp:
@@ -61,11 +61,10 @@ class DATA_PT_sunsky(DataButtonsPanel):
def poll(self, context):
ob = context.active_object
- lamp = context.main.lamps[0]
- return (ob.type == 'LAMP' and lamp.type == 'SUN')
+ return (ob.type == 'LAMP' and ob.data.type == 'SUN')
def draw(self, context):
- lamp = context.main.lamps[0].sky
+ lamp = context.active_object.data
layout = self.layout
if not lamp:
@@ -107,11 +106,10 @@ class DATA_PT_shadow(DataButtonsPanel):
def poll(self, context):
ob = context.active_object
- lamp = context.main.lamps[0]
- return (ob.type == 'LAMP' and lamp.type in ('POINT','SUN', 'SPOT', 'AREA'))
+ return (ob.type == 'LAMP' and ob.data.type in ('POINT','SUN', 'SPOT', 'AREA'))
def draw(self, context):
- lamp = context.main.lamps[0]
+ lamp = context.active_object.data
layout = self.layout
if not lamp:
@@ -190,11 +188,10 @@ class DATA_PT_spot(DataButtonsPanel):
def poll(self, context):
ob = context.active_object
- lamp = context.main.lamps[0]
- return (ob.type == 'LAMP' and lamp.type == 'SPOT')
+ return (ob.type == 'LAMP' and ob.data.type == 'SPOT')
def draw(self, context):
- lamp = context.main.lamps[0]
+ lamp = context.active_object.data
layout = self.layout
if not lamp: