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authorJanne Karhu <jhkarh@gmail.com>2009-09-06 00:12:08 +0400
committerJanne Karhu <jhkarh@gmail.com>2009-09-06 00:12:08 +0400
commit08b8fc34cfc082d73e657d1c2941662c36bc3514 (patch)
tree221eb2513a3830e8bd51e61ccbb44529afca5f58 /release/ui/buttons_particle.py
parent05c44056dc48bf718475a1e98c9abbd6cc00a535 (diff)
Disconnect/connect hair:
- Moves hair from face-space to global space and back. - Allows for editing of emitter mesh after hair combing. - Disconnect hair before doing topology changing changes in mesh edit mode, connect after changes. - Notes: * The closest location on emitter surface to the hair root is used to connect the hair. * Emitter deflection, sticky roots and add brush don't apply for disconnect hair in particle mode. - Todo for future: * Copy disconnected hair from object to another (when 2.5 has proper copy operators again). * Possible automatic disconnect/connect with topology changing operations in mesh edit mode. Other changes/fixes: - Proper subtypes for some particle mode notifiers. - Particle mode selections didn't draw correctly because of using lighting for the paths.
Diffstat (limited to 'release/ui/buttons_particle.py')
-rw-r--r--release/ui/buttons_particle.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/release/ui/buttons_particle.py b/release/ui/buttons_particle.py
index f3339049962..b0051453b29 100644
--- a/release/ui/buttons_particle.py
+++ b/release/ui/buttons_particle.py
@@ -151,6 +151,11 @@ class PARTICLE_PT_particles(ParticleButtonsPanel):
row = split.row()
row.enabled = particle_panel_enabled(psys)
row.itemR(part, "hair_step")
+ if psys.edited==True:
+ if psys.global_hair:
+ layout.itemO("particle.connect_hair")
+ else:
+ layout.itemO("particle.disconnect_hair")
elif part.type=='REACTOR':
split.enabled = particle_panel_enabled(psys)
split.itemR(psys, "reactor_target_object")