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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-18 18:20:25 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-18 18:20:25 +0400
commit5ea992df98d152f83072e886a0b1f9464a4883d6 (patch)
tree3d3ff82225033a8307ae9fbc7de9892808db948e /release/ui/buttons_texture.py
parent7e57823c47761383a458665e923bb189e489c1f4 (diff)
UI:
* Fix context.cloth, was not being set correct. * Fix errors with context pinning, scripts should not assume context.object to be there. * Always show preview even if e.g. the material is not set, to keep ID buttons from jumping while you're using them.
Diffstat (limited to 'release/ui/buttons_texture.py')
-rw-r--r--release/ui/buttons_texture.py5
1 files changed, 4 insertions, 1 deletions
diff --git a/release/ui/buttons_texture.py b/release/ui/buttons_texture.py
index 286c1240d0e..de166cef796 100644
--- a/release/ui/buttons_texture.py
+++ b/release/ui/buttons_texture.py
@@ -13,6 +13,9 @@ class TEXTURE_PT_preview(TextureButtonsPanel):
__idname__= "TEXTURE_PT_preview"
__label__ = "Preview"
+ def poll(self, context):
+ return (context.material or context.world or context.lamp or context.texture)
+
def draw(self, context):
layout = self.layout
tex = context.texture
@@ -24,7 +27,7 @@ class TEXTURE_PT_texture(TextureButtonsPanel):
__label__ = "Texture"
def poll(self, context):
- return (context.material or context.world or context.lamp)
+ return (context.material or context.world or context.lamp or context.texture)
def draw(self, context):
layout = self.layout