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author | Joshua Leung <aligorith@gmail.com> | 2009-09-08 06:09:14 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-09-08 06:09:14 +0400 |
commit | 6808e15c8d20819deddd6b175668d11a6c6f454d (patch) | |
tree | 5beae41d3b50753e3e328749f59b7dad8235bfd9 /release/ui/space_view3d.py | |
parent | 00838f05d23cbd2dfefeab10d9d5345bbad25ea6 (diff) |
2.5 - Mode Switching Bugfixes
This commit some of the many bugs here (it's still not perfect now, but much better than it was):
* Moving in/out of Object, Edit, and Pose Modes for Armatures should now work smoothly. Operators should work nicely in the appropriate modes now (select linked might be a bit tempermental still, since it uses mouse-position).
* Fixed the 'mysterious' memory leaks when changing modes. These were only caused when using the mode switching menu in the 3D-View.
* Went through bullet-proofing some of the operator calling functions against NULL operator id-name strings.
Diffstat (limited to 'release/ui/space_view3d.py')
-rw-r--r-- | release/ui/space_view3d.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/ui/space_view3d.py b/release/ui/space_view3d.py index ae1edc0295b..4281ff2ccab 100644 --- a/release/ui/space_view3d.py +++ b/release/ui/space_view3d.py @@ -186,6 +186,7 @@ class VIEW3D_MT_select_POSE(bpy.types.Menu): layout.itemO("pose.select_all_toggle", text="Select/Deselect All") layout.itemO("pose.select_inverse", text="Inverse") layout.itemO("pose.select_constraint_target", text="Constraint Target") + layout.itemO("pose.select_linked", text="Linked") layout.itemS() |