diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 05:22:56 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-16 05:22:56 +0400 |
commit | 401b58cb45dd23d4b92143f29b77060c105ba127 (patch) | |
tree | d9e91ddd4ad0bd103f9c80e5eb82d47f7b4a7f7c /release/ui | |
parent | 18d8454f2e5dbf217e5a40ff96296c6d3cffa5c4 (diff) |
2.5: Image Editor
* Started porting over to python, menus nearly done, header WIP.
* Game Properties panel is in python too
* Deprecated "Tiles" as a per face flag here, now it's always on
the image, used to be both, working in a very confusing way.
Unlikely someone actually had a purpose for this being per face.
* Remove GPC_PolygonMaterial.cpp/h, it's not actually used anymore,
so I don't want to bother updating it.
* Fix crash in image painting (own mistake in porting over bugfix
from 2.4x).
Diffstat (limited to 'release/ui')
-rw-r--r-- | release/ui/space_image.py | 836 |
1 files changed, 836 insertions, 0 deletions
diff --git a/release/ui/space_image.py b/release/ui/space_image.py new file mode 100644 index 00000000000..3623b914942 --- /dev/null +++ b/release/ui/space_image.py @@ -0,0 +1,836 @@ + +import bpy + +class IMAGE_MT_view(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "View" + + def draw(self, context): + layout = self.layout + sima = context.space_data + uv = sima.uv_editor + + show_uvedit = sima.show_uvedit + + layout.itemO("IMAGE_OT_properties") # icon + + layout.itemS() + + layout.itemR(sima, "update_automatically") + # XXX if show_uvedit: + # XXX layout.itemR(uv, "local_view") # "UV Local View", Numpad / + + layout.itemS() + + layout.itemO("IMAGE_OT_view_zoom_in") + layout.itemO("IMAGE_OT_view_zoom_out") + + layout.itemS() + + ratios = [[1, 8], [1, 4], [1, 2], [1, 1], [2, 1], [4, 1], [8, 1]]; + + for a, b in ratios: + text = "Zoom %d:%d" % (a, b) + layout.item_floatO("IMAGE_OT_view_zoom_ratio", "ratio", a/b, text=text) + + layout.itemS() + + if show_uvedit: + layout.itemO("IMAGE_OT_view_selected") + + layout.itemO("IMAGE_OT_view_all") + layout.itemO("SCREEN_OT_screen_full_area") + +class IMAGE_MT_select(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Select" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_select_border") + layout.item_booleanO("UV_OT_select_border", "pinned", True) + + layout.itemS() + + layout.itemO("UV_OT_select_all_toggle") + layout.itemO("UV_OT_select_invert") + layout.itemO("UV_OT_unlink_selection") + + layout.itemS() + + layout.itemO("UV_OT_select_pinned") + layout.itemO("UV_OT_select_linked") + +class IMAGE_MT_image(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Image" + + def draw(self, context): + layout = self.layout + sima = context.space_data + ima = sima.image + + layout.itemO("IMAGE_OT_new") + layout.itemO("IMAGE_OT_open") + + show_render = sima.show_render + + if ima: + if show_render: + layout.itemO("IMAGE_OT_replace") + layout.itemO("IMAGE_OT_reload") + + layout.itemO("IMAGE_OT_save") + layout.itemO("IMAGE_OT_save_as") + + if ima.source == "SEQUENCE": + layout.itemO("IMAGE_OT_save_sequence") + + if not show_render: + layout.itemS() + + if ima.packed_file: + layout.itemO("IMAGE_OT_unpack") + else: + layout.itemO("IMAGE_OT_pack") + + # only for dirty && specific image types : XXX poll? + #if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) + if False: + if ima.source in ("FILE", "GENERATED") and ima.type != "MULTILAYER": + layout.item_booleanO("IMAGE_OT_pack", "as_png", True, text="Pack As PNG") + + layout.itemS() + + layout.itemR(sima, "image_painting") + +class IMAGE_MT_uvs_showhide(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Show/Hide Faces" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_reveal") + layout.itemO("UV_OT_hide") + layout.item_booleanO("UV_OT_hide", "unselected", True) + +class IMAGE_MT_uvs_transform(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Transform" + + def draw(self, context): + layout = self.layout + + layout.item_enumO("TFM_OT_transform", "mode", "TRANSLATION") + layout.item_enumO("TFM_OT_transform", "mode", "ROTATION") + layout.item_enumO("TFM_OT_transform", "mode", "RESIZE") + +class IMAGE_MT_uvs_mirror(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Mirror" + + def draw(self, context): + layout = self.layout + + layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_X") # "X Axis", M, + layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_Y") # "Y Axis", M, + +class IMAGE_MT_uvs_weldalign(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Weld/Align" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_weld") # W, 1 + layout.items_enumO("UV_OT_align", "axis") # W, 2/3/4 + + +class IMAGE_MT_uvs(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "UVs" + + def draw(self, context): + layout = self.layout + sima = context.space_data + uv = sima.uv_editor + scene = context.scene + + layout.itemR(uv, "snap_to_pixels") + layout.itemR(uv, "constrain_to_image_bounds") + + layout.itemS() + + layout.itemR(uv, "live_unwrap") + layout.itemO("UV_OT_unwrap") + layout.item_booleanO("UV_OT_pin", "clear", True, text="Unpin") + layout.itemO("UV_OT_pin") + + layout.itemS() + + layout.itemO("UV_OT_pack_islands") + layout.itemO("UV_OT_average_islands_scale") + layout.itemO("UV_OT_minimize_stretch") + layout.itemO("UV_OT_stitch") + + layout.itemS() + + layout.itemM(context, "IMAGE_MT_uvs_transform") + layout.itemM(context, "IMAGE_MT_uvs_mirror") + layout.itemM(context, "IMAGE_MT_uvs_weldalign") + + layout.itemS() + + # XXX layout.itemR(scene, "proportional_editing") + layout.item_menu_enumR(scene, "proportional_editing_falloff") + + layout.itemS() + + layout.itemM(context, "IMAGE_MT_uvs_showhide") + +class IMAGE_HT_header(bpy.types.Header): + __space_type__ = "IMAGE_EDITOR" + + def draw(self, context): + sima = context.space_data + ima = sima.image + layout = self.layout + + show_render = sima.show_render + show_paint = sima.show_paint + show_uvedit = sima.show_uvedit + + layout.template_header(context) + + # menus + if context.area.show_menus: + row = layout.row() + row.itemM(context, "IMAGE_MT_view") + + if show_uvedit: + row.itemM(context, "IMAGE_MT_select") + + # XXX menuname= (ibuf && (ibuf->userflags & IB_BITMAPDIRTY))? "Image*": "Image"; + row.itemM(context, "IMAGE_MT_image") + + if show_uvedit: + row.itemM(context, "IMAGE_MT_uvs") + + layout.template_ID(context, sima, "image", new="IMAGE_OT_new", open="IMAGE_OT_open") + + """ + /* image select */ + + pinflag= (show_render)? 0: UI_ID_PIN; + xco= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)sima->image, ID_IM, &sima->pin, xco, yco, + sima_idpoin_handle, UI_ID_BROWSE|UI_ID_BROWSE_RENDER|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_DELETE|pinflag); + xco += 8; + """ + + """ + if(ima && !ELEM3(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_VIEWER) && ima->ok) { + /* XXX this should not be a static var */ + static int headerbuttons_packdummy; + + headerbuttons_packdummy = 0; + + if (ima->packedfile) { + headerbuttons_packdummy = 1; + } + if (ima->packedfile && ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) + uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMA_REPACK */, ICON_UGLYPACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Re-Pack this image as PNG"); + else + uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMAPACKIMA */, ICON_PACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Pack/Unpack this image"); + + xco+= XIC+8; + } + """ + + # uv editing + if show_uvedit: + pass + + """ + /* uv editing */ + if(show_uvedit) { + /* pivot */ + uiDefIconTextButS(block, ICONTEXTROW, B_NOP, ICON_ROTATE, + "Pivot: %t|Bounding Box Center %x0|Median Point %x3|2D Cursor %x1", + xco,yco,XIC+10,YIC, &ar->v2d.around, 0, 3.0, 0, 0, + "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period)"); + xco+= XIC + 18; + + /* selection modes */ + uiDefIconButBitS(block, TOG, UV_SYNC_SELECTION, B_REDR, ICON_EDIT, xco,yco,XIC,YIC, &scene->toolsettings->uv_flag, 0, 0, 0, 0, "Sync UV and Mesh Selection"); + xco+= XIC+8; + + if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) { + uiBlockBeginAlign(block); + + uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_REDR, ICON_VERTEXSEL, + xco,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_REDR, ICON_EDGESEL, + xco+=XIC,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Edge select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_REDR, ICON_FACESEL, + xco+=XIC,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode"); + + uiBlockEndAlign(block); + } + else { + uiBlockBeginAlign(block); + + uiDefIconButS(block, ROW, B_REDR, ICON_VERTEXSEL, + xco,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_VERTEX, 0, 0, "Vertex select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_EDGESEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_EDGE, 0, 0, "Edge select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_FACESEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_FACE, 0, 0, "Face select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_LINKEDSEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_ISLAND, 0, 0, "Island select mode"); + + uiBlockEndAlign(block); + + /* would use these if const's could go in strings + * SI_STICKY_LOC SI_STICKY_DISABLE SI_STICKY_VERTEX */ + but = uiDefIconTextButC(block, ICONTEXTROW, B_REDR, ICON_STICKY_UVS_LOC, + "Sticky UV Selection: %t|Disable%x1|Shared Location%x0|Shared Vertex%x2", + xco+=XIC+10,yco,XIC+10,YIC, &(sima->sticky), 0, 3.0, 0, 0, + "Sticky UV Selection (Hotkeys: Shift C, Alt C, Ctrl C)"); + } + + xco+= XIC + 16; + + /* snap options, identical to options in 3d view header */ + uiBlockBeginAlign(block); + + if (scene->snap_flag & SCE_SNAP) { + uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Use Snap or Grid (Shift Tab)."); + xco+= XIC; + uiDefButS(block, MENU, B_NOP, "Mode%t|Closest%x0|Center%x1|Median%x2",xco,yco,70,YIC, &scene->snap_target, 0, 0, 0, 0, "Snap Target Mode."); + xco+= 70; + } + else { + uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEAR,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)."); + xco+= XIC; + } + + uiBlockEndAlign(block); + xco+= 8; + + /* uv layers */ + { + Object *obedit= CTX_data_edit_object(C); + char menustr[34*MAX_MTFACE]; + static int act; + + image_menu_uvlayers(obedit, menustr, &act); + + but = uiDefButI(block, MENU, B_NOP, menustr ,xco,yco,85,YIC, &act, 0, 0, 0, 0, "Active UV Layer for editing."); + // uiButSetFunc(but, do_image_buttons_set_uvlayer_callback, &act, NULL); + + xco+= 85; + } + + xco+= 8; + } + """ + + if ima: + """ + RenderResult *rr; + + /* render layers and passes */ + rr= BKE_image_get_renderresult(scene, ima); + if(rr) { + uiBlockBeginAlign(block); +#if 0 + uiblock_layer_pass_buttons(block, rr, &sima->iuser, B_REDR, xco, 0, 160); +#endif + uiBlockEndAlign(block); + xco+= 166; + } + """ + + # painting + layout.itemR(sima, "image_painting", text="") + + # draw options + row = layout.row(align=True) + row.itemR(sima, "draw_channels", text="", expand=True) + + row = layout.row(align=True) + if ima.type == "COMPOSITE": + row.itemO("IMAGE_OT_record_composite", icon="ICON_REC") + if ima.type == "COMPOSITE" and ima.source in ("MOVIE", "SEQUENCE"): + row.itemO("IMAGE_OT_play_composite", icon="ICON_PLAY") + + layout.itemR(sima, "update_automatically", text="") + +class IMAGE_PT_game_properties(bpy.types.Panel): + __space_type__ = "IMAGE_EDITOR" + __region_type__ = "UI" + __label__ = "Game Properties" + + def draw(self, context): + sima = context.space_data + layout = self.layout + + ima = sima.image + + if ima: + split = layout.split() + + col = split.column(align=True) + col.itemR(ima, "animated") + + subcol = col.column() + subcol.itemR(ima, "animation_start", text="Start") + subcol.itemR(ima, "animation_end", text="End") + subcol.itemR(ima, "animation_speed", text="Speed") + subcol.active = ima.animated + + col = split.column() + col.itemR(ima, "tiles") + + subrow = col.row(align=True) + subrow.itemR(ima, "tiles_x", text="X") + subrow.itemR(ima, "tiles_y", text="Y") + subrow.active = ima.tiles + + col.itemS() + col.itemR(ima, "clamp_x") + col.itemR(ima, "clamp_y") + + col.itemR(ima, "mapping", expand=True) + +bpy.types.register(IMAGE_MT_view) +bpy.types.register(IMAGE_MT_select) +bpy.types.register(IMAGE_MT_image) +bpy.types.register(IMAGE_MT_uvs_showhide) +bpy.types.register(IMAGE_MT_uvs_transform) +bpy.types.register(IMAGE_MT_uvs_mirror) +bpy.types.register(IMAGE_MT_uvs_weldalign) +bpy.types.register(IMAGE_MT_uvs) +bpy.types.register(IMAGE_HT_header) +bpy.types.register(IMAGE_PT_game_properties) + + +import bpy + +class IMAGE_MT_view(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "View" + + def draw(self, context): + layout = self.layout + sima = context.space_data + uv = sima.uv_editor + + show_uvedit = sima.show_uvedit + + layout.itemO("IMAGE_OT_properties") # icon + + layout.itemS() + + layout.itemR(sima, "update_automatically") + # XXX if show_uvedit: + # XXX layout.itemR(uv, "local_view") # "UV Local View", Numpad / + + layout.itemS() + + layout.itemO("IMAGE_OT_view_zoom_in") + layout.itemO("IMAGE_OT_view_zoom_out") + + layout.itemS() + + ratios = [[1, 8], [1, 4], [1, 2], [1, 1], [2, 1], [4, 1], [8, 1]]; + + for a, b in ratios: + text = "Zoom %d:%d" % (a, b) + layout.item_floatO("IMAGE_OT_view_zoom_ratio", "ratio", a/b, text=text) + + layout.itemS() + + if show_uvedit: + layout.itemO("IMAGE_OT_view_selected") + + layout.itemO("IMAGE_OT_view_all") + layout.itemO("SCREEN_OT_screen_full_area") + +class IMAGE_MT_select(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Select" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_select_border") + layout.item_booleanO("UV_OT_select_border", "pinned", True) + + layout.itemS() + + layout.itemO("UV_OT_select_all_toggle") + layout.itemO("UV_OT_select_invert") + layout.itemO("UV_OT_unlink_selection") + + layout.itemS() + + layout.itemO("UV_OT_select_pinned") + layout.itemO("UV_OT_select_linked") + +class IMAGE_MT_image(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Image" + + def draw(self, context): + layout = self.layout + sima = context.space_data + ima = sima.image + + layout.itemO("IMAGE_OT_new") + layout.itemO("IMAGE_OT_open") + + show_render = sima.show_render + + if ima: + if show_render: + layout.itemO("IMAGE_OT_replace") + layout.itemO("IMAGE_OT_reload") + + layout.itemO("IMAGE_OT_save") + layout.itemO("IMAGE_OT_save_as") + + if ima.source == "SEQUENCE": + layout.itemO("IMAGE_OT_save_sequence") + + if not show_render: + layout.itemS() + + if ima.packed_file: + layout.itemO("IMAGE_OT_unpack") + else: + layout.itemO("IMAGE_OT_pack") + + # only for dirty && specific image types : XXX poll? + #if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) + if False: + if ima.source in ("FILE", "GENERATED") and ima.type != "MULTILAYER": + layout.item_booleanO("IMAGE_OT_pack", "as_png", True, text="Pack As PNG") + + layout.itemS() + + layout.itemR(sima, "image_painting") + +class IMAGE_MT_uvs_showhide(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Show/Hide Faces" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_reveal") + layout.itemO("UV_OT_hide") + layout.item_booleanO("UV_OT_hide", "unselected", True) + +class IMAGE_MT_uvs_transform(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Transform" + + def draw(self, context): + layout = self.layout + + layout.item_enumO("TFM_OT_transform", "mode", "TRANSLATION") + layout.item_enumO("TFM_OT_transform", "mode", "ROTATION") + layout.item_enumO("TFM_OT_transform", "mode", "RESIZE") + +class IMAGE_MT_uvs_mirror(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Mirror" + + def draw(self, context): + layout = self.layout + + layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_X") # "X Axis", M, + layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_Y") # "Y Axis", M, + +class IMAGE_MT_uvs_weldalign(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "Weld/Align" + + def draw(self, context): + layout = self.layout + + layout.itemO("UV_OT_weld") # W, 1 + layout.items_enumO("UV_OT_align", "axis") # W, 2/3/4 + + +class IMAGE_MT_uvs(bpy.types.Menu): + __space_type__ = "IMAGE_EDITOR" + __label__ = "UVs" + + def draw(self, context): + layout = self.layout + sima = context.space_data + uv = sima.uv_editor + scene = context.scene + + layout.itemR(uv, "snap_to_pixels") + layout.itemR(uv, "constrain_to_image_bounds") + + layout.itemS() + + layout.itemR(uv, "live_unwrap") + layout.itemO("UV_OT_unwrap") + layout.item_booleanO("UV_OT_pin", "clear", True, text="Unpin") + layout.itemO("UV_OT_pin") + + layout.itemS() + + layout.itemO("UV_OT_pack_islands") + layout.itemO("UV_OT_average_islands_scale") + layout.itemO("UV_OT_minimize_stretch") + layout.itemO("UV_OT_stitch") + + layout.itemS() + + layout.itemM(context, "IMAGE_MT_uvs_transform") + layout.itemM(context, "IMAGE_MT_uvs_mirror") + layout.itemM(context, "IMAGE_MT_uvs_weldalign") + + layout.itemS() + + # XXX layout.itemR(scene, "proportional_editing") + layout.item_menu_enumR(scene, "proportional_editing_falloff") + + layout.itemS() + + layout.itemM(context, "IMAGE_MT_uvs_showhide") + +class IMAGE_HT_header(bpy.types.Header): + __space_type__ = "IMAGE_EDITOR" + + def draw(self, context): + sima = context.space_data + ima = sima.image + layout = self.layout + + show_render = sima.show_render + show_paint = sima.show_paint + show_uvedit = sima.show_uvedit + + layout.template_header(context) + + # menus + if context.area.show_menus: + row = layout.row() + row.itemM(context, "IMAGE_MT_view") + + if show_uvedit: + row.itemM(context, "IMAGE_MT_select") + + # XXX menuname= (ibuf && (ibuf->userflags & IB_BITMAPDIRTY))? "Image*": "Image"; + row.itemM(context, "IMAGE_MT_image") + + if show_uvedit: + row.itemM(context, "IMAGE_MT_uvs") + + layout.template_ID(context, sima, "image", new="IMAGE_OT_new", open="IMAGE_OT_open") + + """ + /* image select */ + + pinflag= (show_render)? 0: UI_ID_PIN; + xco= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)sima->image, ID_IM, &sima->pin, xco, yco, + sima_idpoin_handle, UI_ID_BROWSE|UI_ID_BROWSE_RENDER|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_DELETE|pinflag); + xco += 8; + """ + + """ + if(ima && !ELEM3(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_VIEWER) && ima->ok) { + /* XXX this should not be a static var */ + static int headerbuttons_packdummy; + + headerbuttons_packdummy = 0; + + if (ima->packedfile) { + headerbuttons_packdummy = 1; + } + if (ima->packedfile && ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) + uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMA_REPACK */, ICON_UGLYPACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Re-Pack this image as PNG"); + else + uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMAPACKIMA */, ICON_PACKAGE, xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Pack/Unpack this image"); + + xco+= XIC+8; + } + """ + + # uv editing + if show_uvedit: + pass + + """ + /* uv editing */ + if(show_uvedit) { + /* pivot */ + uiDefIconTextButS(block, ICONTEXTROW, B_NOP, ICON_ROTATE, + "Pivot: %t|Bounding Box Center %x0|Median Point %x3|2D Cursor %x1", + xco,yco,XIC+10,YIC, &ar->v2d.around, 0, 3.0, 0, 0, + "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period)"); + xco+= XIC + 18; + + /* selection modes */ + uiDefIconButBitS(block, TOG, UV_SYNC_SELECTION, B_REDR, ICON_EDIT, xco,yco,XIC,YIC, &scene->toolsettings->uv_flag, 0, 0, 0, 0, "Sync UV and Mesh Selection"); + xco+= XIC+8; + + if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) { + uiBlockBeginAlign(block); + + uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_REDR, ICON_VERTEXSEL, + xco,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_REDR, ICON_EDGESEL, + xco+=XIC,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Edge select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_REDR, ICON_FACESEL, + xco+=XIC,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode"); + + uiBlockEndAlign(block); + } + else { + uiBlockBeginAlign(block); + + uiDefIconButS(block, ROW, B_REDR, ICON_VERTEXSEL, + xco,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_VERTEX, 0, 0, "Vertex select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_EDGESEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_EDGE, 0, 0, "Edge select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_FACESEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_FACE, 0, 0, "Face select mode"); + uiDefIconButS(block, ROW, B_REDR, ICON_LINKEDSEL, + xco+=XIC,yco,XIC,YIC, &scene->toolsettings->uv_selectmode, 1.0, UV_SELECT_ISLAND, 0, 0, "Island select mode"); + + uiBlockEndAlign(block); + + /* would use these if const's could go in strings + * SI_STICKY_LOC SI_STICKY_DISABLE SI_STICKY_VERTEX */ + but = uiDefIconTextButC(block, ICONTEXTROW, B_REDR, ICON_STICKY_UVS_LOC, + "Sticky UV Selection: %t|Disable%x1|Shared Location%x0|Shared Vertex%x2", + xco+=XIC+10,yco,XIC+10,YIC, &(sima->sticky), 0, 3.0, 0, 0, + "Sticky UV Selection (Hotkeys: Shift C, Alt C, Ctrl C)"); + } + + xco+= XIC + 16; + + /* snap options, identical to options in 3d view header */ + uiBlockBeginAlign(block); + + if (scene->snap_flag & SCE_SNAP) { + uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Use Snap or Grid (Shift Tab)."); + xco+= XIC; + uiDefButS(block, MENU, B_NOP, "Mode%t|Closest%x0|Center%x1|Median%x2",xco,yco,70,YIC, &scene->snap_target, 0, 0, 0, 0, "Snap Target Mode."); + xco+= 70; + } + else { + uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEAR,xco,yco,XIC,YIC, &scene->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)."); + xco+= XIC; + } + + uiBlockEndAlign(block); + xco+= 8; + + /* uv layers */ + { + Object *obedit= CTX_data_edit_object(C); + char menustr[34*MAX_MTFACE]; + static int act; + + image_menu_uvlayers(obedit, menustr, &act); + + but = uiDefButI(block, MENU, B_NOP, menustr ,xco,yco,85,YIC, &act, 0, 0, 0, 0, "Active UV Layer for editing."); + // uiButSetFunc(but, do_image_buttons_set_uvlayer_callback, &act, NULL); + + xco+= 85; + } + + xco+= 8; + } + """ + + if ima: + """ + RenderResult *rr; + + /* render layers and passes */ + rr= BKE_image_get_renderresult(scene, ima); + if(rr) { + uiBlockBeginAlign(block); +#if 0 + uiblock_layer_pass_buttons(block, rr, &sima->iuser, B_REDR, xco, 0, 160); +#endif + uiBlockEndAlign(block); + xco+= 166; + } + """ + + # painting + layout.itemR(sima, "image_painting", text="") + + # draw options + row = layout.row(align=True) + row.itemR(sima, "draw_channels", text="", expand=True) + + row = layout.row(align=True) + if ima.type == "COMPOSITE": + row.itemO("IMAGE_OT_record_composite", icon="ICON_REC") + if ima.type == "COMPOSITE" and ima.source in ("MOVIE", "SEQUENCE"): + row.itemO("IMAGE_OT_play_composite", icon="ICON_PLAY") + + layout.itemR(sima, "update_automatically", text="") + +class IMAGE_PT_game_properties(bpy.types.Panel): + __space_type__ = "IMAGE_EDITOR" + __region_type__ = "UI" + __label__ = "Game Properties" + + def draw(self, context): + sima = context.space_data + layout = self.layout + + ima = sima.image + + if ima: + split = layout.split() + + col = split.column(align=True) + col.itemR(ima, "animated") + + subcol = col.column() + subcol.itemR(ima, "animation_start", text="Start") + subcol.itemR(ima, "animation_end", text="End") + subcol.itemR(ima, "animation_speed", text="Speed") + subcol.active = ima.animated + + col = split.column() + col.itemR(ima, "tiles") + + subrow = col.row(align=True) + subrow.itemR(ima, "tiles_x", text="X") + subrow.itemR(ima, "tiles_y", text="Y") + subrow.active = ima.tiles + + col.itemS() + col.itemR(ima, "clamp_x") + col.itemR(ima, "clamp_y") + + col.itemR(ima, "mapping", expand=True) + +bpy.types.register(IMAGE_MT_view) +bpy.types.register(IMAGE_MT_select) +bpy.types.register(IMAGE_MT_image) +bpy.types.register(IMAGE_MT_uvs_showhide) +bpy.types.register(IMAGE_MT_uvs_transform) +bpy.types.register(IMAGE_MT_uvs_mirror) +bpy.types.register(IMAGE_MT_uvs_weldalign) +bpy.types.register(IMAGE_MT_uvs) +bpy.types.register(IMAGE_HT_header) +bpy.types.register(IMAGE_PT_game_properties) + |