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authorWillian Padovani Germano <wpgermano@gmail.com>2004-08-04 10:16:46 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-08-04 10:16:46 +0400
commit452c8cf838f5616ee750b4e512ceac6809a9a559 (patch)
treef806236705445938335b6dbdd6eecf52b6a49a04 /release/windows
parent54e1f40024e0525549e6a6bdca432f1c156ae5f9 (diff)
Done.
Scripts: - Jean-Michel Soler probably lost some hours of sleep since Sunday, but he managed to send me the updated path import scripts a few hours ago. My tests with Inkscape .svg and .ps and Gimp worked fine. He also tested a lot and sent me info about what is already supported. I'll send Ton a doc about bundled scripts including this info. Importers: .ai, .svg, .eps/.ps, Gimp 1-1.2.5 / 2.0. - Jean-Michel also contributed his Texture Baker script. - Campbell Barton contributed two new scripts: a mesh cleaner and a vloop skinning / lofting script. He also sent updates to his obj import / export ones. - A Vanpoucke (xand) contributed his Axis Orientation Copy script. And that makes 8 last minute additions. Thanks a lot to the authors and special thanks to JMS and Campbell for their hard work : ). BPython: - tiny addition (I'm forced to call it a showstopper bug ;) so JMS's path import scripts (that actually convert to obj and make Blender load the .obj curves) can use Blender.Load() and not rename G.sce, the default filename. Blender.Load(filename, 1) doesn't update G.sce. Nothing should break because of this, Load(filename) still works fine. - Made Blender complain again if script is for a newer Blender version than the one running it.
Diffstat (limited to 'release/windows')
-rw-r--r--release/windows/installer/00.blender.nsi8
1 files changed, 8 insertions, 0 deletions
diff --git a/release/windows/installer/00.blender.nsi b/release/windows/installer/00.blender.nsi
index 2ee972b97b9..86c3c1f8bc6 100644
--- a/release/windows/installer/00.blender.nsi
+++ b/release/windows/installer/00.blender.nsi
@@ -258,11 +258,13 @@ Section "Blender-VERSION (required)" SecCopyUI
File DISTDIR\.blender\scripts\ac3d_export.py
File DISTDIR\.blender\scripts\ac3d_import.py
File DISTDIR\.blender\scripts\Apply_def.py
+ File DISTDIR\.blender\scripts\Axiscopy.py
File DISTDIR\.blender\scripts\batch_name_edit.py
File DISTDIR\.blender\scripts\bevel_center.py
File DISTDIR\.blender\scripts\blender2cal3d.py
File DISTDIR\.blender\scripts\bvh_export.py
File DISTDIR\.blender\scripts\bvh_import.py
+ File DISTDIR\.blender\scripts\clean_mesh.py
File DISTDIR\.blender\scripts\DirectX8Exporter.py
File DISTDIR\.blender\scripts\DirectXExporter.py
File DISTDIR\.blender\scripts\disp_paint.py
@@ -282,8 +284,12 @@ Section "Blender-VERSION (required)" SecCopyUI
File DISTDIR\.blender\scripts\knife.py
File DISTDIR\.blender\scripts\lightwave_export.py
File DISTDIR\.blender\scripts\lightwave_import.py
+ File DISTDIR\.blender\scripts\mod_ai2obj.py
File DISTDIR\.blender\scripts\mod_blender.py
+ File DISTDIR\.blender\scripts\mod_eps2obj.py
+ File DISTDIR\.blender\scripts\mod_gimp2obj.py
File DISTDIR\.blender\scripts\mod_meshtools.py
+ File DISTDIR\.blender\scripts\mod_svg2obj.py
File DISTDIR\.blender\scripts\nendo_export.py
File DISTDIR\.blender\scripts\nendo_import.py
File DISTDIR\.blender\scripts\obdatacopier.py
@@ -291,6 +297,7 @@ Section "Blender-VERSION (required)" SecCopyUI
File DISTDIR\.blender\scripts\obj_import.py
File DISTDIR\.blender\scripts\off_export.py
File DISTDIR\.blender\scripts\off_import.py
+ File DISTDIR\.blender\scripts\paths_import.py
File DISTDIR\.blender\scripts\radiosity_export.py
File DISTDIR\.blender\scripts\radiosity_import.py
File DISTDIR\.blender\scripts\raw_export.py
@@ -298,6 +305,7 @@ Section "Blender-VERSION (required)" SecCopyUI
File DISTDIR\.blender\scripts\renameobjectbyblock.py
File DISTDIR\.blender\scripts\rvk1_torvk2.py
File DISTDIR\.blender\scripts\sel_same.py
+ File DISTDIR\.blender\scripts\skin.py
File DISTDIR\.blender\scripts\slp_import.py
File DISTDIR\.blender\scripts\sysinfo.py
File DISTDIR\.blender\scripts\truespace_export.py