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author | Philipp Oeser <info@graphics-engineer.com> | 2021-05-30 23:26:31 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-06-01 14:38:29 +0300 |
commit | 6899dcab5339d1f17dd2ea665a38e4ab28ab23fc (patch) | |
tree | 225aaccf542fa172b34def49554918c6071db062 /release/windows | |
parent | c078540512722e465e8cfc555dd958827b378a11 (diff) |
Fix T88658: Force Fields of curve shape can crash if curve has only one point
`bvhtree_from_mesh_edges_create_tree` can actually leave the BVHTree
NULL (e.g. if no edges are present).
Now dont allocate `BVHTreeFromMesh` on the `SurfaceModifierData` at all
in case the tree would be NULL anyways.
Places like `get_effector_data` check for `SurfaceModifierData`-
>`BVHTreeFromMesh` and dont try to stuff like getting a closest point on
surface, which would crash as soon as BVHNodes would need to be accessed
(from the NULL BVHTree).
Maniphest Tasks: T88658
Differential Revision: https://developer.blender.org/D11443
Diffstat (limited to 'release/windows')
0 files changed, 0 insertions, 0 deletions