diff options
author | Thomas Dinges <blender@dingto.org> | 2013-05-20 19:58:37 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-05-20 19:58:37 +0400 |
commit | 3758193c18a886faa5bb803dd378f24866e793e5 (patch) | |
tree | 9d013e4f7008845a3a2b04539396bb2e2e341888 /release | |
parent | 38dc85f296a27a5641d296c8f41834db41dac18b (diff) |
Cycles / Wireframe node:
* Added a wireframe node (Input category) to get access to Mesh wireframe data.
The thickness can be controlled via a "Size" parameter, and is available in world units (default) and screen pixel size.
* Only the triangulated mesh is available now, quads is for later.
Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Wireframe
Render and Example file:
http://www.pasteall.org/pic/show.php?id=51731
http://www.pasteall.org/blend/21510
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index c3a5cefcfca..9ffde79405d 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -136,6 +136,7 @@ shader_node_categories = [ NodeItem("ShaderNodeValue"), NodeItem("ShaderNodeTangent"), NodeItem("ShaderNodeNewGeometry"), + NodeItem("ShaderNodeWireframe"), NodeItem("ShaderNodeObjectInfo"), NodeItem("ShaderNodeHairInfo"), NodeItem("ShaderNodeParticleInfo"), |