diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-06-04 05:23:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-06-04 05:23:51 +0400 |
commit | 48fd740096c283243498d6271b6bff5da275cb36 (patch) | |
tree | 2a871557ced1ed6e4e02334fd3249db30e461b4d /release | |
parent | b537bc011be07a860d2acd1b61f5660195935327 (diff) |
edit-mesh improvements to select shortest path
- Ctrl+RMB only worked for edges & faces
- Menu item 'Select Shortest Path' only worked for vertices.
Now Ctrl+RMB works for vertices and the menu item works for verts/edges/faces (depending on the current selection).
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b3b9339a9b2..66091db7ccb 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -624,7 +624,7 @@ class VIEW3D_MT_select_edit_mesh(Menu): layout.operator("mesh.select_axis", text="Side of Active") layout.operator("mesh.select_linked", text="Linked") - layout.operator("mesh.select_vertex_path", text="Vertex Path") + layout.operator("mesh.shortest_path_select", text="Shortest Path") layout.operator("mesh.loop_multi_select", text="Edge Loop").ring = False layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True @@ -1829,7 +1829,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu): layout.operator("mesh.blend_from_shape") layout.operator("mesh.shape_propagate_to_all") - layout.operator("mesh.select_vertex_path") + layout.operator("mesh.shortest_path_select") layout.operator("mesh.sort_elements") layout.operator("mesh.symmetrize") @@ -1902,8 +1902,6 @@ class VIEW3D_MT_edit_mesh_vertices(Menu): layout.operator("mesh.remove_doubles") layout.operator("mesh.sort_elements", text="Sort Vertices").elements = {'VERT'} - layout.operator("mesh.select_vertex_path") - layout.operator("mesh.blend_from_shape") layout.operator("object.vertex_group_blend") |