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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-29 10:28:50 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-29 10:28:50 +0400 |
commit | 9d900fdd11a8452701cdebc2be8799559136a645 (patch) | |
tree | 270d6f0043c60ce30a644d953ec5cb5cf4a5bb0b /release | |
parent | 7755873771266da847b6dd1aea5496696696eea8 (diff) |
Fix for [#32213] "Action actuator doesn't finish playing if frame rate drops" reported by Alex Fraser (z0r). The action actuator was calling StopAction when it's time ran out. Now I'm just letting BL_Action handle stopping. Hopefully this doesn't break something else now....
Diffstat (limited to 'release')
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