diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-13 11:19:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-13 11:19:36 +0400 |
commit | 9c4165fde0ba8c8d05b49240dab8abdf2d187861 (patch) | |
tree | cfdcc3a869884c74b126496205632c89a315483b /release | |
parent | b310a76a1b8964fd776620f8444c1c1a7a308a8e (diff) | |
parent | 70e3541f3a4327db0fd3fd4070091ddfda313cfe (diff) |
svn merge -r39800:39900 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_armature.py | 14 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 6 |
2 files changed, 15 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index e17064178b8..463ba84470f 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -185,9 +185,13 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, Panel): layout.template_ID(ob, "pose_library", new="poselib.new", unlink="poselib.unlink") if poselib: + + # list of poses in pose library row = layout.row() row.template_list(poselib, "pose_markers", poselib.pose_markers, "active_index", rows=5) - + + # column of operators for active pose + # - goes beside list col = row.column(align=True) col.active = (poselib.library is None) @@ -202,8 +206,12 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, Panel): if pose_marker_active is not None: col.operator("poselib.pose_remove", icon='ZOOMOUT', text="").pose = pose_marker_active.name col.operator("poselib.apply_pose", icon='ZOOM_SELECTED', text="").pose_index = poselib.pose_markers.active_index - - layout.operator("poselib.action_sanitise") + + col.operator("poselib.action_sanitise", icon='HELP', text="") # XXX: put in menu? + + # properties for active marker + if pose_marker_active is not None: + layout.prop(pose_marker_active, "name") # TODO: this panel will soon be depreceated too diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index e3c576e7093..161e4b10cff 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -340,10 +340,12 @@ class RENDER_PT_game_performance(RenderButtonsPanel, Panel): layout = self.layout gs = context.scene.game_settings - row = layout.row() + col = layout.column() + row = col.row() row.prop(gs, "use_frame_rate") row.prop(gs, "use_display_lists") - row.prop(gs, "restrict_animation_updates") + + col.prop(gs, "restrict_animation_updates") class RENDER_PT_game_display(RenderButtonsPanel, Panel): |