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authorJoshua Leung <aligorith@gmail.com>2011-03-24 06:23:30 +0300
committerJoshua Leung <aligorith@gmail.com>2011-03-24 06:23:30 +0300
commitd2614c62eb3b645443667b57231caa4bdd821099 (patch)
treea5938179aa432c33fe6f780e0756729073692454 /release
parent3b0a42f898bc862cbb4e6ad04200b64dcf83e611 (diff)
Pose Menu Tweak: Moved keyframe management items into sub-menu like in
Object menu
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
1 files changed, 1 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index bbeb76d2cb1..a2ba0948669 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -716,7 +716,6 @@ class VIEW3D_MT_object(bpy.types.Menu):
class VIEW3D_MT_object_animation(bpy.types.Menu):
- bl_context = "objectmode"
bl_label = "Animation"
def draw(self, context):
@@ -1168,10 +1167,7 @@ class VIEW3D_MT_pose(bpy.types.Menu):
layout.separator()
- # TODO: make this an "Animation" menu like we have for object?
- layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
- layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
- layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
+ layout.menu("VIEW3D_MT_object_animation")
layout.separator()