diff options
author | Ton Roosendaal <ton@blender.org> | 2011-04-19 18:36:26 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-04-19 18:36:26 +0400 |
commit | 9abd7113049fdef0baf37201b1264a7fa8c50acb (patch) | |
tree | a25064f84e1e2e868f1ef268c514550006607bd0 /release | |
parent | 8266c602b48563c2afdea51059b7e06a15ae6c0d (diff) |
Bugfix 26936
EditMode mesh: tool "Mesh Rip Move" shouldnt be in the toolbar.
The tool was coded to use the mouse position next to the selection.
The rip then happens correctly after pressing V and move mouse away
from selection.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index b021dbb4160..bd258fa18f6 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -122,7 +122,6 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel): col = layout.column(align=True) col.label(text="Deform:") col.operator("transform.edge_slide") - col.operator("mesh.rip_move") col.operator("mesh.noise") col.operator("mesh.vertices_smooth") |