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authorDalai Felinto <dfelinto@gmail.com>2017-07-05 15:44:43 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-07-05 18:58:27 +0300
commit971ecfa72149ed9cd983cc6101a936d82c296ba7 (patch)
tree0bcc8139469ed9f562cb6a32be8158ada1181428 /release
parent6de28e7f9070bf709be122489a898bfe19f75400 (diff)
Eevee: Move volumetric to its own panel, new settings to come
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py26
-rw-r--r--release/scripts/startup/bl_ui/properties_render_layer.py30
2 files changed, 54 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 86d454c3254..679a80aa6dc 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -631,7 +631,6 @@ class RENDER_PT_eevee_poststack_settings(RenderButtonsPanel, Panel):
props = scene.layer_properties['BLENDER_EEVEE']
col = layout.column()
- col.prop(props, "volumetric_enable")
col.prop(props, "gtao_enable")
col.prop(props, "motion_blur_enable")
col.prop(props, "dof_enable")
@@ -678,6 +677,30 @@ class RENDER_PT_eevee_postprocess_settings(RenderButtonsPanel, Panel):
col.prop(props, "bloom_intensity")
+class RENDER_PT_eevee_volumetric(RenderButtonsPanel, Panel):
+ bl_label = "Volumetric"
+ COMPAT_ENGINES = {'BLENDER_EEVEE'}
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return scene and (scene.render.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ scene = context.scene
+ props = scene.layer_properties['BLENDER_EEVEE']
+ self.layout.prop(props, "volumetric_enable", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ scene = context.scene
+ props = scene.layer_properties['BLENDER_EEVEE']
+
+ layout.active = props.volumetric_enable
+ col = layout.column()
+ # to be completed
+
+
classes = (
RENDER_MT_presets,
RENDER_MT_ffmpeg_presets,
@@ -697,6 +720,7 @@ classes = (
RENDER_PT_clay_collection_settings,
RENDER_PT_eevee_poststack_settings,
RENDER_PT_eevee_postprocess_settings,
+ RENDER_PT_eevee_volumetric,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 9e563fc6236..85bc120a9d7 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -167,7 +167,6 @@ class RENDERLAYER_PT_eevee_poststack_settings(RenderLayerButtonsPanel, Panel):
layer_props = layer.engine_overrides['BLENDER_EEVEE']
col = layout.column()
- col.template_override_property(layer_props, scene_props, "volumetric_enable")
col.template_override_property(layer_props, scene_props, "gtao_enable")
col.template_override_property(layer_props, scene_props, "motion_blur_enable")
col.template_override_property(layer_props, scene_props, "dof_enable")
@@ -215,6 +214,34 @@ class RENDERLAYER_PT_eevee_postprocess_settings(RenderLayerButtonsPanel, Panel):
col.template_override_property(layer_props, scene_props, "bloom_intensity")
+class RENDERLAYER_PT_eevee_volumetric(RenderLayerButtonsPanel, Panel):
+ bl_label = "Volumetric"
+ COMPAT_ENGINES = {'BLENDER_EEVEE'}
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return scene and (scene.render.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ scene = context.scene
+ scene_props = scene.layer_properties['BLENDER_EEVEE']
+ layer = bpy.context.render_layer
+ layer_props = layer.engine_overrides['BLENDER_EEVEE']
+
+ self.layout.template_override_property(layer_props, scene_props, "volumetric_enable", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ scene = context.scene
+ scene_props = scene.layer_properties['BLENDER_EEVEE']
+ layer = bpy.context.render_layer
+ layer_props = layer.engine_overrides['BLENDER_EEVEE']
+
+ col = layout.column()
+ # to be completed
+
+
classes = (
RENDERLAYER_UL_renderlayers,
RENDERLAYER_PT_layers,
@@ -223,6 +250,7 @@ classes = (
RENDERLAYER_PT_clay_settings,
RENDERLAYER_PT_eevee_poststack_settings,
RENDERLAYER_PT_eevee_postprocess_settings,
+ RENDERLAYER_PT_eevee_volumetric,
)
if __name__ == "__main__": # only for live edit.