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authorWilliam Reynish <william@reynish.com>2009-09-01 16:41:06 +0400
committerWilliam Reynish <william@reynish.com>2009-09-01 16:41:06 +0400
commit9965e8915d9121fae88aaa98990f714b3c2670bf (patch)
treebb100a90a61ff5616cb13c4ffc16b9549ea26ef3 /release
parenta44b9482603daaec9fa012714ddf4a1558c283fe (diff)
Added the old Edge settings to scene properties. This old feature is really quite terrible as it isn't even resolution independent - the edge width should be relative to the image dimensions.
Adjusted layout for sound in sequencer and a few other minor tweaks.
Diffstat (limited to 'release')
-rw-r--r--release/ui/buttons_scene.py30
-rw-r--r--release/ui/space_sequencer.py25
2 files changed, 35 insertions, 20 deletions
diff --git a/release/ui/buttons_scene.py b/release/ui/buttons_scene.py
index 126afc4ef23..d8b2b51751b 100644
--- a/release/ui/buttons_scene.py
+++ b/release/ui/buttons_scene.py
@@ -189,20 +189,28 @@ class SCENE_PT_post_processing(RenderButtonsPanel):
col = split.column()
col.itemR(rd, "use_compositing")
col.itemR(rd, "use_sequencer")
-
+
col = split.column()
- row = col.row()
- row.itemR(rd, "fields", text="Fields")
- sub = row.row()
+ col.itemR(rd, "dither_intensity", text="Dither", slider=True)
+
+ layout.itemS()
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemR(rd, "fields", text="Fields")
+ sub = col.column()
sub.active = rd.fields
+ sub.row().itemR(rd, "field_order", expand=True)
sub.itemR(rd, "fields_still", text="Still")
- sub = col.row()
- sub.active = rd.fields
- sub.itemR(rd, "field_order", expand=True)
-
- split = layout.split()
- split.itemL()
- split.itemR(rd, "dither_intensity", text="Dither", slider=True)
+
+ col = split.column()
+
+ col.itemR(rd, "edge")
+ sub = col.column()
+ sub.active = rd.edge
+ sub.itemR(rd, "edge_threshold", text="Threshold", slider=True)
+ sub.itemR(rd, "edge_color", text="")
class SCENE_PT_output(RenderButtonsPanel):
__label__ = "Output"
diff --git a/release/ui/space_sequencer.py b/release/ui/space_sequencer.py
index 87111b2925f..bef48f5ebdb 100644
--- a/release/ui/space_sequencer.py
+++ b/release/ui/space_sequencer.py
@@ -303,6 +303,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel):
row.itemR(strip, "frame_locked", text="Frame Lock")
col = layout.column()
+ col.enabled = not strip.lock
col.itemR(strip, "channel")
col.itemR(strip, "start_frame")
col.itemR(strip, "length")
@@ -422,16 +423,21 @@ class SEQUENCER_PT_input(SequencerButtonsPanel):
strip = act_strip(context)
- layout.itemR(strip, "directory", text="")
-
- # Current element for the filename
- split = layout.split(percentage=0.3)
+ split = layout.split(percentage=0.2)
col = split.column()
- col.itemL(text="File Name:")
+ col.itemL(text="Path:")
col = split.column()
+ col.itemR(strip, "directory", text="")
+
+ # Current element for the filename
+
elem = strip.getStripElem(context.scene.current_frame)
if elem:
+ split = layout.split(percentage=0.2)
+ col = split.column()
+ col.itemL(text="File:")
+ col = split.column()
col.itemR(elem, "filename", text="") # strip.elements[0] could be a fallback
if strip.type != 'SOUND':
@@ -477,14 +483,15 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel):
layout.template_ID(strip, "sound", new="sound.open")
layout.itemS()
+ layout.itemR(strip.sound, "filename", text="")
+ row = layout.row()
if strip.sound.packed_file:
- layout.itemO("sound.unpack")
+ row.itemO("sound.unpack", icon='ICON_PACKAGE', text="Unpack")
else:
- layout.itemO("sound.pack")
+ row.itemO("sound.pack", icon='ICON_UGLYPACKAGE', text="Pack")
- layout.itemR(strip.sound, "filename")
- layout.itemR(strip.sound, "caching")
+ row.itemR(strip.sound, "caching")
class SEQUENCER_PT_filter(SequencerButtonsPanel):
__label__ = "Filter"