diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-05-09 17:05:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-09 17:05:36 +0400 |
commit | 675f84511674e04de2d2b6f31807392494249da0 (patch) | |
tree | 2273496da8b6503f5fcaf3a82f5915ee1888f883 /release | |
parent | 4c042f21450eb6a4c8e1d16d6a7def45d48ceaf2 (diff) |
use standard name for operator properties - 'props'.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/modules/nodeitems_utils.py | 8 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 4 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 40 |
3 files changed, 26 insertions, 26 deletions
diff --git a/release/scripts/modules/nodeitems_utils.py b/release/scripts/modules/nodeitems_utils.py index b58207d7c65..e97e97684c3 100644 --- a/release/scripts/modules/nodeitems_utils.py +++ b/release/scripts/modules/nodeitems_utils.py @@ -66,12 +66,12 @@ def register_node_categories(identifier, cat_list): col = layout.column() default_context = bpy.app.translations.contexts.default for item in self.category.items(context): - op = col.operator("node.add_node", text=item.label, text_ctxt=default_context) - op.type = item.nodetype - op.use_transform = True + props = col.operator("node.add_node", text=item.label, text_ctxt=default_context) + props.type = item.nodetype + props.use_transform = True for setting in item.settings.items(): - ops = op.settings.add() + ops = props.settings.add() ops.name = setting[0] ops.value = setting[1] diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 86d53648cc1..aca449ee368 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -116,8 +116,8 @@ class NODE_MT_add(bpy.types.Menu): layout = self.layout layout.operator_context = 'INVOKE_DEFAULT' - op = layout.operator("node.add_search", text="Search ...") - op.use_transform = True + props = layout.operator("node.add_search", text="Search ...") + props.use_transform = True # actual node submenus are added by draw functions from node categories diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index edc285916cd..b682700e75b 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1363,34 +1363,34 @@ class VIEW3D_MT_hide_mask(Menu): def draw(self, context): layout = self.layout - op = layout.operator("paint.hide_show", text="Show All") - op.action = 'SHOW' - op.area = 'ALL' + props = layout.operator("paint.hide_show", text="Show All") + props.action = 'SHOW' + props.area = 'ALL' - op = layout.operator("paint.hide_show", text="Hide Bounding Box") - op.action = 'HIDE' - op.area = 'INSIDE' + props = layout.operator("paint.hide_show", text="Hide Bounding Box") + props.action = 'HIDE' + props.area = 'INSIDE' - op = layout.operator("paint.hide_show", text="Show Bounding Box") - op.action = 'SHOW' - op.area = 'INSIDE' + props = layout.operator("paint.hide_show", text="Show Bounding Box") + props.action = 'SHOW' + props.area = 'INSIDE' - op = layout.operator("paint.hide_show", text="Hide Masked") - op.area = 'MASKED' - op.action = 'HIDE' + props = layout.operator("paint.hide_show", text="Hide Masked") + props.area = 'MASKED' + props.action = 'HIDE' layout.separator() - op = layout.operator("paint.mask_flood_fill", text="Invert Mask") - op.mode = 'INVERT' + props = layout.operator("paint.mask_flood_fill", text="Invert Mask") + props.mode = 'INVERT' - op = layout.operator("paint.mask_flood_fill", text="Fill Mask") - op.mode = 'VALUE' - op.value = 1 + props = layout.operator("paint.mask_flood_fill", text="Fill Mask") + props.mode = 'VALUE' + props.value = 1 - op = layout.operator("paint.mask_flood_fill", text="Clear Mask") - op.mode = 'VALUE' - op.value = 0 + props = layout.operator("paint.mask_flood_fill", text="Clear Mask") + props.mode = 'VALUE' + props.value = 0 # ********** Particle menu ********** |