diff options
author | Jeroen Bakker <jbakker> | 2022-09-13 12:07:30 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-09-13 12:07:38 +0300 |
commit | 8068b89a681c467f3d449b9ddc2ebec5b817c2fc (patch) | |
tree | 2bed18be11a6b13ccd9092ea133993a19509a726 /release | |
parent | bb3a021427f2132f1db62a76eeca2ca4be1601da (diff) |
EEVEE-Next: Cryptomatte render passes.
This change adds cryptomatte render passes to EEVEE-Next. Due to the upcoming viewport
compositor we also improved cryptomatte so it will be real-time. This also allows viewing
the cryptomatte passes in the viewport directly.
{F13482749}
A surface shader would store any active cryptomatte layer to a texture. Object hash is stored
as R, Asset hash as G and Material hash as B. Hashes are only calculated when the cryptomatte
layer is active to reduce any unneeded work.
During film accumulation the hashes are separated and stored in a texture array that matches
the cryptomatte standard. For the real-time use case sorting is skipped. For final rendering
the samples are sorted and normalized.
NOTE: Eventually we should also do sample normalization in the viewport in order to extract the correct
mask when using the viewport compositor.
Reviewed By: fclem
Maniphest Tasks: T99390
Differential Revision: https://developer.blender.org/D15753
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_view_layer.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py index e087b431ad8..c6d1ee2a065 100644 --- a/release/scripts/startup/bl_ui/properties_view_layer.py +++ b/release/scripts/startup/bl_ui/properties_view_layer.py @@ -209,7 +209,7 @@ class ViewLayerCryptomattePanel(ViewLayerButtonsPanel, Panel): class VIEWLAYER_PT_layer_passes_cryptomatte(ViewLayerCryptomattePanel, Panel): bl_parent_id = "VIEWLAYER_PT_layer_passes" - COMPAT_ENGINES = {'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT'} class VIEWLAYER_MT_lightgroup_sync(Menu): |