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author | Ton Roosendaal <ton@blender.org> | 2011-04-08 20:56:44 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-04-08 20:56:44 +0400 |
commit | 1728c20a63123f1377f7192c1bd521286eac2228 (patch) | |
tree | 376d979006aca8fee63e880c2120b655c7bcf833 /release | |
parent | 626c26809624305a936b87485ee1123136ada658 (diff) |
Fixes related to using Library files:
- Assigning local materials to library objects disabled
(crashes on undo/redo cases)
- Disabling options in Material buttons to add/remove slots
on library data
- Drawing Object ID template in Object properties, this
allows browse active Object, but especially shows library
status then.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_object.py | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py index 2400a45620a..ae66642e903 100644 --- a/release/scripts/startup/bl_ui/properties_object.py +++ b/release/scripts/startup/bl_ui/properties_object.py @@ -40,8 +40,7 @@ class OBJECT_PT_context_object(ObjectButtonsPanel, bpy.types.Panel): layout.template_ID(space, "pin_id") else: row = layout.row() - row.label(text="", icon='OBJECT_DATA') - row.prop(ob, "name", text="") + row.template_ID(context.scene.objects, "active") class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel): |