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authorSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:34 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:34 +0400
commit089cf12435dfbc4b934a73b73ecd617b27ac678d (patch)
treee2c8b7b187694ca7ae4640b76634ddcba5644600 /release
parentfc377c17e3d4803ef4db7a72daae629a322ffde8 (diff)
rigidbody: Add point cache support
Add read/write/interpolate functions. In order to get rigid body point cache id from object it's now required to pass the scene to BKE_ptcache_ids_from_object(). Rigid body cache is drawn in the orange color of the bullet logo.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_time.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_time.py b/release/scripts/startup/bl_ui/space_time.py
index cb9e2444793..6af9f377237 100644
--- a/release/scripts/startup/bl_ui/space_time.py
+++ b/release/scripts/startup/bl_ui/space_time.py
@@ -152,6 +152,7 @@ class TIME_MT_cache(Menu):
col.prop(st, "cache_cloth")
col.prop(st, "cache_smoke")
col.prop(st, "cache_dynamicpaint")
+ col.prop(st, "cache_rigidbody")
class TIME_MT_frame(Menu):