diff options
author | Ton Roosendaal <ton@blender.org> | 2012-11-10 15:55:45 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2012-11-10 15:55:45 +0400 |
commit | 4121e4b7e7420bfafe218da501162c8eae22a158 (patch) | |
tree | a3ec177e1cc7e3d31bd5716c008085a657448c4f /release | |
parent | 250109f5ace8471451a6d8bda8f67ffc955eb4b7 (diff) |
Added UI support to set OpenGL MultiSample.
Code to support it was lying around for long already, but not controlled by UI nicely.
Now you have in user preferences "System" tab an option to set it.
NOTE:
- it only works saving as User startup.blend, and restart Blender.
- your system should support it, no check for it is visible in UI
- tested only on iMac OSX 10.7
Screenshot:
http://www.blender.org/bf/chinchilla.blend.png
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_userpref.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index c5a0a851fc5..3c426ade54b 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -446,6 +446,7 @@ class USERPREF_PT_system(Panel): #~ col.prop(system, "use_antialiasing") col.label(text="Window Draw Method:") col.prop(system, "window_draw_method", text="") + col.prop(system, "ogl_multisamples", text="") col.label(text="Text Draw Options:") col.prop(system, "use_text_antialiasing") col.label(text="Textures:") |