diff options
author | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-06-24 23:09:08 +0300 |
---|---|---|
committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-06-24 23:16:47 +0300 |
commit | a2a301bdb96387b5b70ef82e5e9329ce1b5b5c75 (patch) | |
tree | 57d739b8190dc07df3744c64af2325b21207fb8d /release | |
parent | 89060babbcd6099e0d53cf0164661d11a79369bd (diff) |
collada: change image export: export either UV Textures or Materials. This
avoids wrong texture data when multiple objects are exported. Note: This
commit might possiblyt not work fully. The full feature is added with the
next commit)
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py | 2 | ||||
-rw-r--r-- | release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py b/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py index 7825a4d0f32..deb23d76d91 100644 --- a/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py +++ b/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_rigged.py @@ -10,7 +10,7 @@ op.include_armatures = True op.include_shapekeys = False op.deform_bones_only = True op.active_uv_only = True -op.include_uv_textures = True +op.export_texture_type_selection = 'uv' op.use_texture_copies = True op.triangulate = True op.use_object_instantiation = False diff --git a/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py b/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py index 9e2efcaa727..ca9de8bf005 100644 --- a/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py +++ b/release/scripts/presets/operator/wm.collada_export/sl_plus_open_sim_static.py @@ -10,7 +10,7 @@ op.include_armatures = False op.include_shapekeys = False op.deform_bones_only = False op.active_uv_only = True -op.include_uv_textures = True +op.export_texture_type_selection = 'uv' op.use_texture_copies = True op.triangulate = True op.use_object_instantiation = False |