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authorAntony Riakiotakis <kalast@gmail.com>2015-01-29 21:23:45 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-01-29 21:23:57 +0300
commitebc064f5c0c9bc5a5f67c82ea564bf170d135bd0 (patch)
tree10d09df96b5d5bc0b0c958ae328cdddd19e6f4a7 /release
parent12a38abac6696992bc383a7745c4e15b316936d1 (diff)
Gooseberry request: Dithering support for byte images when painting on
projection painting (2D will be separate commit).
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 2ce64d0e957..18a38c84582 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1722,6 +1722,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPaintPanel, Panel):
sub.prop(ipaint, "normal_angle", text="")
layout.prop(ipaint, "seam_bleed")
+ layout.prop(ipaint, "dither")
self.unified_paint_settings(layout, context)