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authorKévin Dietrich <kevin.dietrich@mailoo.org>2016-10-30 14:29:05 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2016-10-30 14:29:05 +0300
commitb6d35e1fa74076e5072e53dad63dc712f85a7027 (patch)
tree2932371b73c1119957c4d2d4e8b47e1d3327b4aa /release
parent4e68f48227e228fbf75736005ceed4cf1cb55215 (diff)
Viewport smoke: add support to render the volume using a color ramp.
This is yet another debug option that allows to render an arbitrary simulation field by using a color ramp to inspect its voxel values. Note that when using this, fire rendering is turned off. Reviewers: plasmasolutions, gottfried Differential Revision: https://developer.blender.org/D1733
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_smoke.py8
1 files changed, 8 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py
index df03f23a4b5..0374d032141 100644
--- a/release/scripts/startup/bl_ui/properties_physics_smoke.py
+++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py
@@ -397,6 +397,14 @@ class PHYSICS_PT_smoke_display_settings(PhysicButtonsPanel, Panel):
col.prop(domain, "vector_draw_type")
col.prop(domain, "vector_scale")
+ layout.separator()
+ layout.label(text="Color Mapping:")
+ layout.prop(domain, "use_color_ramp")
+ col = layout.column();
+ col.enabled = domain.use_color_ramp
+ col.prop(domain, "coba_field")
+ col.template_color_ramp(domain, "color_ramp", expand=True)
+
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)