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authorCampbell Barton <ideasman42@gmail.com>2018-05-11 21:02:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-11 21:02:12 +0300
commit925e7758186048857f9483b037b27b0eaf701cce (patch)
tree9ed60ef8300407fb509497990d1421099653b4b4 /release
parent73a7885ab30bfb1bc11dc2575271bc8b3ab887a4 (diff)
EditMesh: remove duplicate rip macro
Change the fill setting in the keymap, this allows tool access the macro with either setting.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index a618ef7fd4e..6334a2ee87e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2630,8 +2630,10 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.operator("mesh.merge")
layout.operator("mesh.remove_doubles")
- layout.operator("mesh.rip_move")
- layout.operator("mesh.rip_move_fill")
+ props = layout.operator("mesh.rip_move")
+ props.MESH_OT_rip.use_fill = False
+ props = layout.operator("mesh.rip_move", text="Rip Fill")
+ props.MESH_OT_rip.use_fill = True
layout.operator("mesh.rip_edge_move")
layout.operator("mesh.split")
layout.operator_menu_enum("mesh.separate", "type")