diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-02-06 07:46:38 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-02-16 01:44:30 +0300 |
commit | b1dbda143da35d367ba7c4a05f81ee5b21b42999 (patch) | |
tree | 410afdd7bb78947bc80f00b03be9cbc063651a75 /release | |
parent | e2573aea9b5607fd068bbe1dbe5bd7f8a995c5ad (diff) |
BMesh: Connect path, use select order
Could connect a pair of verts previously,
now connect all vertices along the path, running a second time closes the loop.
Can also be used for without faces to connect edges between selected points.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 845e568d106..89797b9d236 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2218,7 +2218,8 @@ class VIEW3D_MT_edit_mesh_vertices(Menu): layout.operator("mesh.rip_edge_move") layout.operator("mesh.split") layout.operator_menu_enum("mesh.separate", "type") - layout.operator("mesh.vert_connect", text="Connect") + layout.operator("mesh.vert_connect_path", text="Connect Vertex Path") + layout.operator("mesh.vert_connect", text="Connect Vertices") layout.operator("transform.vert_slide", text="Slide") layout.separator() |